CivMC: Difference between revisions
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(move vanilla differences to main server page) |
(add pvp changes to mechanics) |
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* More useful [[Brewery]] |
* More useful [[Brewery]] |
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* Reinforcement decay is localised, forcing players to be physically near their reinforcements to refresh them as opposed to decay which refreshed simply by logging in, like on CivClassic. |
* Reinforcement decay is localised, forcing players to be physically near their reinforcements to refresh them as opposed to decay which refreshed simply by logging in, like on CivClassic. |
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* 1.8 [[PvP]], including the following changes: |
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* 1.8 [[PvP]] (originally it was announced that CivMC would have 1.9 PVP until said announcement was revealed as a prank on April 1, 2022<ref>https://www.youtube.com/watch?v=BBEIn42KLLY</ref>) |
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** Sweeping attacks are disabled |
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** Attack cooldown is removed |
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** The cooldown of ender pearls and golden apples is set to 16 seconds |
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** Clicks per second are limited to 9 |
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** Custom food health regeneration and knockback values are set |
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** All non-sword damage is reduced by 20% |
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** Instant health regenerates 12 points of hp (6 x ♥) |
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* A limited number of nether portals that can be used to access the nether, which is 1:1 with the overworld and where pearled players are now sent instead of the End. |
* A limited number of nether portals that can be used to access the nether, which is 1:1 with the overworld and where pearled players are now sent instead of the End. |
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* Nether Only Reinforcement Materials: Netherbrick - 50 Breaks Gold Ingot - 300 Breaks Gilded Blackstone - 2000 Breaks |
* Nether Only Reinforcement Materials: Netherbrick - 50 Breaks Gold Ingot - 300 Breaks Gilded Blackstone - 2000 Breaks |