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{{Main|Sanctuary (Civ+)}}
{{Main|Sanctuary (Civ+)}}


Sanctuary replaces Bastions for Civ+. A single sanctuary is designed to cover a radius of hundreds of blocks.
Civ+ adds a custom block called a Sanctuary. Roughly, it replaces the functionality covered by a [[City Bastion]]. A single sanctuary is designed to cover a radius of hundreds of blocks.


A sanctuary protects against reinforcing blocks, and man-made blocks will be automatically reinforced requiring the block to be broken 20 times before it will actually break.
Sanctuaries are retextured Beacon blocks. They have two radiuses. The inner 20% of the radius covered by the sanctuary gets vault-type protection, which protects from placing blocks, ender pearling, and many other actions. The outer 80% protects against reinforcing, water griefing, and also automatically reinforces non-natural blocks against 20 breaks.


Sanctuaries are fueled with ExP. 1 ExP bottle expands the ''area'' of the sanctuary by 10 blocks. Because fuel affects the area instead of the radius, it is always more efficient to expand your existing Sanctuary, instead of placing multiple overlapping ones.
Sanctuaries are fueled with ExP. 1 ExP bottle expands the ''area'' of the sanctuary by 10 blocks. Because fuel affects the area instead of the radius, it is always more efficient to expand your existing Sanctuary, instead of placing multiple overlapping ones.