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There are several reinforcement modes which have different functionality when placing blocks. By default, you are in normal mode, which will not allow you to reinforce any blocks. To reinforce blocks, you must switch to a particular reinforcement mode.
There are several reinforcement modes which have different functionality when placing blocks. By default, you are in normal mode, which will not allow you to reinforce any blocks. To reinforce blocks, you must switch to a particular reinforcement mode.
{| class="wikitable"
|+
!Mode
!Command
!Functionality
|-
|Fortify
|/ctf [group]
|Enters fortify mode with the reinforcement material held (or fails if not holding any). While on, automatically reinforce blocks placed on [group] or your default group with the selected material. Fortify mode exits when a reinforcement is failed. Allows reinforcing both sides of a double chest
|-
|Reinforce
|/ctr [group]
|Enters reinforcement mode. On reinforcement mode reinforce blocks on [group] or your default group by punching or right clicking them with a reinforcement material
|-
|Easy
|/cte
|Enters easy reinforcement mode. On easy reinforce you can hold a reinforcement material on your off-hand and fortify blocks you place on your default group. You can also hold the reinforcement material on your main-hand and punch blocks to reinforce them on your default group, unlike ctr this won't generate warnings when attempting to interact with blocks without a reinforcement material, letting you leave it on, however doing so may lead to accidental reinforcement
|-
|Advanced
|/cta [group]
|Enables fortifying the block held in your main hand with the material held in your off-hand on [group]. Behaves like fortify mode while allowing you to choose individual groups and different reinforcements (or, by default, none) for each individual block type
|-
|Patch
|/ctp
|Repairs damaged reinforced blocks interacted (left or right click) with if you have the reinforcement material in your inventory. The chance of consuming the material is proportional to how damaged the block is.
|-
|Normal
|/cto
|Exits any reinforcement mode. By default also disables information mode if enabled but this can be changed in /config
|}


<h3> Fortify mode </h3>
=== Reinforce Mode ===
{{Hatnote|Command: /ctf [group]}}
The command must be run while holding a [[#Material|reinforcement material]] or it will fail. While in fortify mode blocks placed are automatically reinforced to the selected <code>group</code> or your default group with the selected material. Fortify mode exits when a reinforcement is failed. Allows reinforcing both sides of a double chest


<h3> Reinforce mode </h3>
The most common mode is reinforce mode, entered via <code>/ctr</code>. When in this mode, you can reinforce blocks by punching them with a reinforcement material.
{{Hatnote|Command: /ctr [group]}}
On reinforcement mode you can reinforce blocks to the selected <code>group</code> or your default group by punching or right clicking them with a reinforcement material, note that this mode will prevent you from breaking or interacting with blocks normally


=== Easy Mode ===
<h3> Easy mode </h3>
{{Hatnote| Command: /cte}}
Unlike other modes this only allows reinforcing to your default group. On easy reinforce you can hold a reinforcement material on your off-hand and automatically reinforce blocks you place with it, or hold the reinforcement material on your main-hand and punch blocks to reinforce them. Unlike Reinforce mode this won't generate warnings when attempting to interact with blocks without a reinforcement material, letting you leave it on. However, doing so may lead to accidental reinforcement


<h3> Advanced mode </h3>
Use <code>/cte</code> or <code>/cteasy</code> to enter this mode. Easy mode is like a permanent reinforce mode - it acts like reinforce mode in that you can punch blocks with reinforcement materials to reinforce them, but it will not give you error messages whenever you punch blocks with an item that is not a reinforcement material. If you enter this mode and forget about it, be careful about punching things with valuable reinforcement materials like diamonds!
{{Hatnote| Command: /cta [group]}}
The command must be run while holding the type of block you intend to reinforce in your mainhand and a reinforcement material in your offhand, you may do so again to add more targeted block types. Advanced mode behaves like fortify mode while allowing you to choose individual groups and different reinforcement types (or, by default, none) for each type block there is.


<h3> Patch mode </h3>
=== Fortify Mode ===
{{Hatnote| Command: /ctp}}
Repairs damaged reinforced blocks interacted (left or right click) with if you have the reinforcement material in your inventory. The chance of consuming the material is proportional to how damaged the block is.


<h3> Normal mode </h3>
Fortify mode will reinforce all blocks placed with a specific reinforcement material while in fortify mode. To enter this mode, hold a reinforcement material in your hand and type <code>/ctf</code> or <code>/ctfortify</code>.
{{Hatnote| Command: /cto}}

Exits any reinforcement mode. By default also disables information mode if enabled but this can be changed in /config
While double chests can normally only be reinforced once, it is possible to reinforce both blocks of a double chest by placing both chests while in fortify mode.

=== Advanced Mode ===

Advanced mode is similar to fortify mode, but allows matching an arbitrary number of block types with different reinforcements. To enter this mode, hold a reinforcement material in your off hand and a block in your main hand, then type <code>/cta</code> or <code>/ctadvanced</code>. While in this mode, whenever a block of the selected block type is placed, it will be reinforced with the selected reinforcement material. Unlike fortify mode, only this block will be reinforced when placed, not all blocks.

You can repeat this process to assign as many block/reinforcement pairs as you want. This means that you could reinforce iron doors with diamond and obsidian with stone while in the same mode, for instance.

All block/reinforcement pairs are forgotten when you exit out of advanced mode, and must be re-associated again whenever you re-enter advanced mode.


== Toggle Modes ==
== Toggle Modes ==