Citadel: Difference between revisions

we do a little moving
(edit intro to mention that reinforcements also deny interactions)
(we do a little moving)
Line 1:
'''Citadel''' is an [https://github.com/CivMC/Citadel open source] plugin which allows blocks to be reinforced, making them from tens to thousands of times harder and denying interaction. Reinforcements are tied to a [[Namelayer]] group and can be bypassed and interacted with by players with permission on that group. Some blocks from other civ plugins such as [[Snitches]] and [[Bastions]] only become active once reinforced.
== Reinforced blocks ==
[[File:Citadel block break animation.gif|thumb|305px| '''Example of a reinforced block being broken.''' The block break animation plays and the block breaks but because it is reinforced, the block reappears.]]
 
Whereas normal minecraftnormally blocks only need onlyto be broken once to actually break, reinforced blocks must be broken hundreds or thousands ofmany times, depending onbefore the material used toblock reinforcefinally itbreaks. Tool durability does not decrease when breaking reinforcements, only when performing the final break of a reinforced block which results in its actual breakage. This means that breaking a reinforced block costs only 1 durability from the tool used.
 
Similarly reinforced blocks broken by explosions do not break but instead receive the same damage they would if broken once by a player ([[#Decay|Decay]] and [[#Maturation|Maturation]]<!-- TODO: maturation section --> multipliers are applied)
 
Unlike normal blocks some reinforced blocks such as chests and doors <!-- TODO: make a list somewhere in this article --> can only be interacted with by those with appropriate permissions on the group it's reinforced to
== Reinforcing ==
 
Line 241 ⟶ 248:
To toggle this mode, type <code>/ctb</code> or <code>/ctbypass</code>. This mode allows you to bypass reinforcements to a group you have permissions on. The reinforcement material will be returned when you break a block in bypass mode. Without this mode enabled, you will be forced to break blocks over and over again just like a normal player, even if the blocks are reinforced to a group you are a member of.
 
== BreakingAcid Block ==
 
[[File:Citadel block break animation.gif|thumb|305px| '''Example of a reinforced block being broken.''' The block break animation plays and the block breaks but because it is reinforced, the block reappears.]]
 
Whereas normal minecraft blocks need only be broken once to actually break, reinforced blocks must be broken hundreds or thousands of times, depending on the material used to reinforce it. Tool durability does not decrease when breaking reinforcements, only when performing the final break of a reinforced block which results in its actual breakage. This means that breaking a reinforced block costs only 1 durability from the tool used.
 
Explosions will do one reinforcement damage to all blocks in blast range. This only applies to blocks that the explosion would have been able to damage had they been unreinforced.
 
=== Acid Block===
 
An acid block is a particular block (usually a gold block) which can be placed underneath a reinforced block to "dissolve" the reinforcement. Depending on the reinforcement material used, the acid block could take hours or days to mature and fully dissolve the reinforcement. As many acid blocks can be placed at the same time and they all mature at once, acid blocks can be much faster at breaking reinforcements in some circumstances.
224

edits