Acadia: Difference between revisions

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*[[UNC]]|capital_city=New Turing|government_type=Parliamentary Constitutional Republic|demonym=Acadian|position_title1=Head of State}}
 
'''Acadia,''' officially the '''Republic of Acadia''' ([[Tahar|Simplified Tahar]]: '''''Dorei'Nothlir o Akkadye'''''), was a nation on [[CivUniverse]] and [[CivClassic]]. It was a parliamentary constitutional republic, emphasizingone freedomof andthe few sizable civ-nations to operate through (semi-)direct democracy, mostly catering to a casual playstyle. Acadia held ancestry from [[Adina]], [[Moloka]], [[Javaya]], and [[Norlund]], but was largely a newfriend nation, with a diverse and welcoming community. Acadia was founded on October 21st 2020, prior to the launch of CivUniverse, roughly in October/September 2020, switched from CivUniverse to CivclassicCivClassic inon MarchApril 22nd 2021, where it existed until the end of the server inon December 18, 2021.<ref>https://imgur.com/a/ysmnXuO</ref><ref>https://imgur.com/a/ZXdm7CV</ref> On CivUniverse, Acadia was a vassal state of Javaya. It had one of the largest populations of the server and was a notable exporter of hand-farmed potatoes. On Civclassic, Acadia was an associate member of the [[UDF]] and a key player in the [[+,-|+,- quadrant]], mostly through having the largest population in the quadrant<ref>Acadia November 2021 Census: https://imgur.com/a/CsIPWW7 + two active Acadians who didnt respond to the census</ref> and through its alliances, especially its close alliances with [[Columbia]], [[Kingdom of Fish|Fish]], and the [[Plus-Minus Concordat|PMC]] alliance. Acadia is expected to return for [[CivReign]].
 
== History ==
[[File:Cortwade Port.png|left|272x272px|Official portrait of Acadia's founder, firstand Prime MinisterYmir, and Highfirst CommissarPrime Minister, Cortwade|thumb]]''Main Article: [[History of Acadia]]''
 
Acadia was founded prior to and for [[CivUniverse]] by [[Cortwade]], who created the nation largely from [[Norlund|Norlundish]] and [[Adina|Adinan]] culture. Acadia was established to be a safe haven from toxicity and shittery, and a welcoming home for newfriends and casual players. To ensure the nation's security, Acadia became a vassal state of [[Javaya]], which brought protection and guidance in return for potatoes and taxes. As Javaya´'s vassal Acadia became involved in the [[Great War (CivUniverse 1.0)|New Vegas War]] against [[New Vegas]] and its allies, increasing production for Javaya, delivering a few fighters, and enduring raids from New Vegas ally [[Savaguard]].
 
With CivUniverse losing activity Acadia migrated to [[CivClassic]], where it re-established itself as an independent nation in the [[+,-|+,- quadrant]]. While it never experienced a major conflict as on CivUniverse, it suffered from the tiresome TNSC conflicts centered around the controversial player [[RainOfPain125|Rainie]]. Acadia became increasingly involved in international politics and became an associate member of the [[UDF]] with close relations to [[Columbia]] and [[Icenia]].
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====== Acadian Spirit ======
Core values central to Acadian culture were a love for freedom; politics; property rights; capitalism; and frontierism, and many Acadians prided themselves on their individualist nature. This core element dates back to the very beginnings of Acadia and was mostly independently formed, though it could be argued that it was at least in part the result of Acadia's institutions, inspired by Norlund, emphasizing democracy and strong defense of personal rights. However, the vigor with which they were practiced, preached, and defended, mostly by an 'old' guard of people who were new to civ at the beginning of Acadia and remained active throughout, was certainly largely a unique aspect of Acadian culture. Of course, given Acadia's cultural diversity, a significant opposing faction existed, mostly composed of MolokanMolokans/Javayans and Acadians who grew close to Molokan/Javayan cultural influences. This divide between those two sides was certainly most noticable on CivClassic as the arrival of many Javayan players into Acadia enlarged their cultural influence considerably, whereas on CivUniverse the other side was culturally dominant. This divide echoed further through Acadia's politics, with the more individualist Acadians generally arguing for decentralization and direct democracy and against large communal projects, and the Javayan Acadians preferring more of a guided democracy and a centralized state with everyone contributing directly to the common good.
 
While Acadia mostly never leaned particularly to one irl political side due to its large population and diversity, Acadia was known for being very welcoming to LGBT+ people, with strict enforcement of rules against hate speech. This was reflected in-game as well, with New Turing hosting a rainbow hot air balloon, a gay bar, and a street featuring a rainbow. More than once did these features help prevent unsympathetic people from joining Acadia.
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Another prominent aspect of Acadian culture was its use of simplified [[Tahar]], brought to Acadia from the Adina/Moloka/Javaya line, as the official language, featuring in many official documents and titles. The language has its own vocabulary and grammar, as well as its own unique alphabet which can be downloaded as letter font [https://discord.com/channels/768259087133048882/768259909078220841/928045068596699247 here]. Despite the prominent use of Tahar, there were only ever a handful speakers, and especially the 'old' guard of people who were new to civ at the beginning of Acadia and remained active throughout has remained reluctant to adopt the language. Nevertheless, enthusiasm for Tahar persisted among its supporters and the language is currently undergoing increased interest and attempts to improve its documentation.
 
While Acadia never had an official national religion, on CivClassic, with the increased influence from the Adina/Moloka/Javaya line Ashahari, a branch from [[Indoja]], become close to a national religion as it was by far the most dominant civ-religion in Acadia and become central to Acadia's national identity. Two prominent political parties were formed after Ashahari values, though neither of them argued for a theocracy or an official national religion. Followers of Ashahari believe in a monotheistic deity, Ashahari, who is one with the universe. While being a non-corporal all-encompassing entity Ashahari manifests through Avatars. Many Ashaharist tend to focus their worship on specific avatars, leading to the in Acadia dominant denominations of Peleism; where Ashaharist worship the Avatar Pele, the manifestation of Ashahari as a cyclical force of creation and renewal, Lunism; where Ashaharists worship the Avatar Luna, the manifestation of Ashahari as a watcher against the evils of darkness emphasizing unity and harmony, and Melonist Ashahari; where, heavily influenced by Melonism, Ashaharists worship melons, believing them to be closest to Ashahari itself as entities of pure and total wholesomeness. Despite there being no lack of devotion, no Ashahari temple was eventually ever built in Acadia, although there have been multiple plans to do so, including a large castle build dedicated to the Ashahari People's Party and including a temple by [[Kalipso]].<ref>https://imgur.com/a/y5pKaLo</ref>
 
Apart from Ashahari some Acadians also practiced Melonism, a simple religion centered around the worship of melons, and [[Bezism]].
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''For an overview of election results, see: [[History of Acadia]]''
====== Political System ======
[[File:Acadiaball politics.png|thumb|287x287px|Politics Acadiaball, made by Bloof]]Acadia was sometimes considered to be somewhat of a 'Norlund spin-off', as Acadia's governmental system was very much inspired by Norlund's. Acadia's governmental system has remained much the same throughout history despite many attempts tofor reformlarge itreform. On CivUniverse Acadia took the form of a parliamentary constitutional republic as a dominion of Javaya, while on CivClassic it was a federal parliamentary constitutional republic as an independent nation. The Constitution of Acadia and its ten amendments can be found [https://sites.google.com/view/acadialii/home here] as well as on Acadia's discord. The head of state of Acadia was the Ymir, originally called the High Commissar, instituted part way through CivClassic, who held the namelayer groups and was responsible for organizing elections. The head of government was the Prime Minister, who was the chief diplomat and presided over the Senate, the executive body, composed of all other ministers who were, with the Prime Minister, each individually elected. In the later stages of CivClassic, one exception to this was the Minister of Defense, who was elected by the Sel'mean, a military council, who were in turn appointed by the National Assembly (''I'Dorei Sabar''). Parliament consisted of the two houses of the National Assembly, and the Senate (''I'Nothlir Farroth''). The National Assembly was the primary legislative body, composed of all citizens, where people could propose and vote on legislation, which could then be vetoed by the Senate. The Senate also had the power to make legislation, with the National Assembly able to veto if a large majority was against. Outside of legislation, ministers could institute executive orders within their scope of discretion. The Prime Minister and the other ministers were elected for one month each term, with a three-month term limit for the Prime Minister. The High CommissarYmir was elected for six months, with a monthly vote of trust in the National Assembly. Additionally, while earlier a Chief Justice was temporarily appointed by the National Assembly when needed for criminal and constitutional matters, this later on became a permanent for-life position, evolving into a prominent national advisor to help the Senate and the National Assembly navigate Acadia's increasingly complex legal system.
 
====== Political Culture ======
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Ministers were subject to heavy scrutiny, and mistakes which could fairly easily be made given the complex legal system could lead a large group of Acadians to start an impeachment procedure. While no impeachment was ever succesful, a large number of them where launched or threatened throughout Acadia's history. Especially the office of the Prime Minister could be hard, as the burden of preserving unity fell mostly on them. Two Prime Ministers, Kannon and Owain, resigned or almost resigned and both refused to run for more than one term.
 
Despite the strength of Acadia's democratic institutions, the nation was for a good part held together by a group sometimes known as the 'shadow government'. On CivUniverse, where this term originated and was most often used, this group consisted of a few Javayans and trusted Acadians, who kept things under control behind the scenes and set the priorities on the agenda for the Acadian Senate. While on CivUniverse this 'shadow government' was de facto institutionalized, on CivClassics it was more fluid and consisted of a group of core Acadians, with some of the Javayans now belonging to this group, who used their influence through the Acadian Senate as either Ministers or advisors, rather than around it. While, afterAfter the workings of this 'shadow government' became more well-known to the general public, this aspect of Acadian political culture came under heavy opposition as many considered it anti-democratic,. CortwadeHowever, founderfrom andthe firstvery Prime Minister of Acadia, at one point admitted thatbeginning Acadia was always meant to have something like this, to make sure that democracy would not lead Acadia too far away from the path of reason.<ref>https://imgur.com/a/j3kqYQp</ref>
 
A very visible feature of Acadia's political landscape was its many political parties. While many liked the roleplay and the 'aesthetics' they brought to Acadian politics and thought they potentially helped people get more involved with the nation's politics, they werent universally loved as some thought they did more harm than good by dividing the people instead of uniting them and keeping people focussed on discord politics instead of in-game projects. For the first half of Acadia's political history political parties served a real function, organizing votes and propaganda for legislative campaigns. However, in the latter half political parties grew more and more obsolete and irrelevant as people paid less and less attention to them. Possible explanations for this are that a consensus had quietly been reached on the harms of political parties, or that people simply grew tired of them, or that the increased political polarization in the later parts of Acadian political history resulted in there being de facto two entrenched opposing factions with the vast majority of Acadians already having a final position on coinciding political fault lines, rendering political parties without real use.
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