Snitch: Difference between revisions
complete list of actions
(will -> can) |
(complete list of actions) |
||
Line 52:
=== Actions ===
When a player takes one of a predefined list of actions within the radius of a snitch that can detect cations, the snitch will record that action so it can be viewed later. Unlike movement, the snitch will not broadcast recorded actions in real time.
▲The following is an incomplete list of actions which snitches can log.
{| class="wikitable"
|+
Line 60 ⟶ 61:
!Description
|-
|<code>BLOCK_BREAK</code>
|▼
|A player broke a block.
|-
|<code>BLOCK_PLACE</code>
|▼
|A player
▲|-
|<code>DESTROY_VEHICLE</code>
|A player destroyed a vehicle (such as a minecart).
▲|-
|<code>DISMOUNT_ENTITY</code>
|A player dismounted an entity (such as a horse).
|-▼
|<code>EMPTY_BUCKET</code>
|A player emptied a bucket (such as placing water).
|-▼
|<code>ENTER_VEHICLE</code>
|A player entered a vehicle (such as a minecart).
|-
|<code>EXIT_VEHICLE</code>
|A player exited a vehicle (such as a minecart).
|-
|<code>FILL_BUCKET</code>
|A player filled a bucket (such as taking water).
|-
|<code>IGNITE_BLOCK</code>
|A player ignited a block (such as lighting a block with flint and steel).
|-
|<code>KILL_MOB</code>
|A player killed a mob.
|-
|<code>KILL_PLAYER</code>
|A player killed another player.
|-
|<code>MOUNT_ENTITY</code>
▲|
|A player
|-
|<code>OPEN_CONTAINER</code>
▲|
|A player
|}
|