Snitch: Difference between revisions
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[[File:JukeAlertCheatsheet.png|thumb|350px| A summary of snitch mechanics on [[CivClassic]]. "JukeAlert" refers to the name of the snitch plugin.]] |
[[File:JukeAlertCheatsheet.png|thumb|350px| A summary of snitch mechanics on [[CivClassic]]. "JukeAlert" refers to the name of the snitch plugin.]] |
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A '''snitch''' is a block commonly included in civ servers which records nearby player movement or actions. Snitches provide different abilities based on their |
A '''snitch''' is a block commonly included in civ servers which records nearby player movement or actions. Snitches provide different abilities based on their type. Some can send a message to a [[NameLayer|NameLayer group]] when it detects player movement, allowing for real-time tracking of players. Other snitches can log nearby actions and can be examined after the fact to determine a recounting of events, even if nobody was present at the time. |
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Snitches are frequently placed in high-traffic areas to provide real-time insight into player movement, and in high-value areas so that any attacks can be traced back to a particular player or group. |
Snitches are frequently placed in high-traffic areas to provide real-time insight into player movement, and in high-value areas so that any attacks can be traced back to a particular player or group. |
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{| class="wikitable defaultcenter sortable" |
{| class="wikitable defaultcenter sortable" |
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!Type |
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!Dormant after |
!Dormant after |
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{| class="wikitable defaultcenter sortable" |
{| class="wikitable defaultcenter sortable" |
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!Type |
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!Variant |
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!Radius |
!Radius |
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!Dormant after |
!Dormant after |