Snitch: Difference between revisions

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=== Actions ===
=== Actions ===
When a player takes one of a predefined list of actions within the radius of a snitch that can detect cations, the snitch will record that action so it can be viewed later. Unlike movement, the snitch will not broadcast actions in real time.
When a player takes one of a predefined list of actions within the radius of a snitch that can detect cations, the snitch will record that action so it can be viewed later. Unlike movement, the snitch will not broadcast recorded actions in real time.

The following is an complete list of actions which snitches record in their logs.


The following is an incomplete list of actions which snitches can log.
{| class="wikitable"
{| class="wikitable"
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!Description
!Description
|-
|-
|<code>BLOCK_BREAK</code>
|
|A player broke a block.
|A player broke a block.
|-
|-
|<code>BLOCK_PLACE</code>
|
|A player opened a chest.
|A player placed a block.
|-
|<code>DESTROY_VEHICLE</code>
|A player destroyed a vehicle (such as a minecart).
|-
|<code>DISMOUNT_ENTITY</code>
|A player dismounted an entity (such as a horse).
|-
|<code>EMPTY_BUCKET</code>
|A player emptied a bucket (such as placing water).
|-
|<code>ENTER_VEHICLE</code>
|A player entered a vehicle (such as a minecart).
|-
|<code>EXIT_VEHICLE</code>
|A player exited a vehicle (such as a minecart).
|-
|<code>FILL_BUCKET</code>
|A player filled a bucket (such as taking water).
|-
|<code>IGNITE_BLOCK</code>
|A player ignited a block (such as lighting a block with flint and steel).
|-
|<code>KILL_MOB</code>
|A player killed a mob.
|-
|<code>KILL_PLAYER</code>
|A player killed another player.
|-
|-
|<code>MOUNT_ENTITY</code>
|
|A player killed a mob (or another player).
|A player mounted an entity (such as a horse).
|-
|-
|<code>OPEN_CONTAINER</code>
|
|A player mounted a horse.
|A player opened a container (such as a chest).
|}
|}