Rail Mechanics: Difference between revisions
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== Single-tracked rails or double-tracked rails? == |
== Single-tracked rails or double-tracked rails? == |
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As a rail designer you must choose whether your rails should be a single track carrying traffic in both directions or a double track with each track carrying traffic in one direction. A single-tracked design means that players travelling in opposite directions on the same track will crash into each other and each bounce back in the opposite direction to that which they were going before, thus making AFK rail travel inadvisable. For this reason, a double-tracked design is usually preferred by rail builders, despite it having double the cost of single-tracked alternatives. However, single-tracked designs are still used on routes that are under construction before a double-tracked rail can be built, thus making the rail usable as quickly as possible. |
As a rail designer you must choose whether your rails should be a single track carrying traffic in both directions or a double track with each track carrying traffic in one direction. A single-tracked design means that players travelling in opposite directions on the same track will crash into each other and each bounce back in the opposite direction to that which they were going before, thus making AFK rail travel inadvisable. For this reason, a double-tracked design is usually preferred by rail builders, despite it having double the cost of single-tracked alternatives. However, single-tracked designs are still used on routes that are under construction before a double-tracked rail can be built, thus making the rail usable as quickly as possible. |
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==Vanilla designs== |
==Vanilla designs== |