Orebfuscation: Difference between revisions
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{{Mechanics series}} |
{{Mechanics series}} |
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'''Orebfuscation''' (from ''ore'' and ''obfuscation'') is a common mechanic on civ servers which visually |
'''Orebfuscation''' (from ''ore'' and ''obfuscation'') is a common mechanic on civ servers which visually replaces certain blocks with others until a player comes within a certain distance, as a protection against x-ray. Usually, blocks obscured in this way include chests, [[Snitch|snitches]], and [[obsidian]], and are rendered as stone. This replacement prevents x-ray from being able to find hidden [[infrastructure]] such as [[Bunker|bunkers]], as all they will see from a distance is natural blocks. |
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Orebfuscation decreases the effectiveness of x-ray as a means of finding [[infrastructure]] (such as [[Bunker|bunkers]] or [[Snitch|snitches]]), or anything else a player wishes to keep hidden. |
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Orebfuscation is applied by the [https://github.com/Imprex-Development/orebfuscator Orebfuscator] plugin. Orebfuscator is one of the few plugins commonly used on civ servers that was not written specifically for civ as a genre. |
Orebfuscation is applied by the [https://github.com/Imprex-Development/orebfuscator Orebfuscator] plugin. Orebfuscator is one of the few plugins commonly used on civ servers that was not written specifically for civ as a genre. |
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== Mechanics == |
== Mechanics == |
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=== |
=== Proximity Rendering === |
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Orebfuscator will render several blocks as stone when viewed from a distance. The blocks hidden in this fashion include valuable blocks like ores, and also blocks which generally indicate defensive infrastructure, civilization, farms, bases, or anything else a player might want to keep hidden. |
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Until a player comes within a certain distance, Orebfuscator visually replaces certain blocks with others. Blocks obscured in this way usually include blocks that are used in [[Infrastructure|defensive infrastructure]], farms, bases, or anything else a player may want to keep hidden. |
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Blocks generally rendered as stone from a distance include [[snitches]] (both noteblocks and jukeboxes), obsidian, chests, ender chests, trapped chests, furnaces, crafting tables, and clay. |
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When a player comes within a certain radius (varies by server, but usually around 8 blocks) of these blocks, they are rendered as their normal block. Even if the player moves outside of the radius, they will keep their normal appearance until the player unloads the chunk. |
When a player comes within a certain radius (varies by server, but usually around 8 blocks) of these blocks, they are rendered as their normal block. Even if the player moves outside of the radius, they will keep their normal appearance until the player unloads the chunk. |