Orebfuscation: Difference between revisions
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{{Mechanics series}}
'''Orebfuscation''' (from ''ore'' and ''obfuscation'') is a common mechanic on
Orebfuscation is applied by the [https://github.com/Imprex-Development/orebfuscator Orebfuscator] plugin. Orebfuscator is one of the few plugins commonly used on civ servers that was not written specifically for civ as a genre.
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=== Proximity Rendering ===
Until a player comes within a certain distance (see below), Orebfuscator visually replaces certain blocks with others. Blocks obscured in this way usually include blocks that are used in [[Infrastructure|defensive infrastructure]], farms, bases, or anything else a player may want to keep hidden.
<tabber>
|-|CivMC=
{| class="wikitable sortable"
!Proximity Rendering Distance (blocks)
|-
|16
|-
|}
|-|CivClassic 2.0=
{| class="wikitable sortable"
!Proximity Rendering Distance (blocks)
|-
|16
|-
|}
</tabber>
=== Random Blocks ===
Although only a small portion of blocks are visible to a player at a time, Minecraft send players block data about all nearby blocks, even those completely occluded from view. As further obfuscation, Orebfuscator will visually replace these hidden blocks with random other blocks. Since the blocks visually replaced in this way are hidden from view, a normal player will not see this mechanic at play.{{Mechanics}}
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