New player guide: Difference between revisions
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*[https://www.reddit.com/r/civclassics/comments/c4tj7x/a_guide_to_getting_started_on_civclassic/
▲== Existing guides ==
▲*[https://www.reddit.com/r/civclassics/comments/c4tj7x/a_guide_to_getting_started_on_civclassic/ '''specificlanguage's Guide to Getting Started'''] - recommended starter's guide by the server admins
*[https://docs.google.com/document/d/1ceYNmfp_8VaTEKLbAOVO5O0nKGu2gfAAqN-luM9urGg/edit Brinton's ''New User's Guide'']
* [https://docs.google.com/document/d/1LzYYy8xjeUFNYKRBfzu9oLh6asoJqscSM2LzxKF7wyQ/edit Bgbba's ''New User's Guide'']
* [https://www.reddit.com/r/civclassics/comments/6hpxld/psa_security_tips_for_new_friends/ Crimeo's ''Security tips for new friends'']
* [https://www.reddit.com/r/civclassics/comments/6p2xpq/lordofmarzipans_centre_for_children_who_cant/ LordofMarzipan's ''Centre For Children Who Can't Protect Their Stuff Good And Want To Learn To Do Other Stuff Good Too'']
* [https://www.youtube.com/watch?v=ERHqkSjhSQs Topaz4293's Video Guide] demonstrating the basics
== Discovering Civ-style Minecraft ==
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[[File:CC-Ad.png|thumb]]
Civ is an experiment for communities, political ideologies, debate and discussion. Our backstory is based on real in-game history, not fiction/lore. The game-play is not just about surviving the elements, but about surviving each other, working together to create and shape civilization or to watch it crumble. A world open to any idea, manifesto or philosophy, created by the players, in order to foster discussion, experimentation and community building.
The game mechanics are very different from vanilla and you're in for a long learning curve.
Even though the rules allow stealing, raiding, griefing, or killing other players, there are consequences to that and most players act civilized.
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== Starting off ==
[[File:Rail-map-august-2018-v1.2.png|thumb|Rail map]]▼
[[File:VaultSeige.jpg|thumb|A [[Vault]] is a maximum security prison.]]Start your journey in an existing nation because:
* You can find people to teach you the civ mechanics
* You get to use all the expensive infrastructure (especially [[FactoryMod|factories]])
* Making contacts is very important, not just politically
* It's more fun to play with like-minded people
Respect existing nations: don't grief/raid them, they will get you back since they know the mechanics very well and their transport, production, and military infrastructures are more advanced than you might expect.
▲[[File:Rail-map-august-2018-v1.2.png|thumb|Rail map]]
Stay away from huge Obsidian builds, they are usually [[Vault|maximum security prisons ("Vaults")]].
Install a few [[Mods|basic mods]]:
* Minimap: set waypoints for your hidden things and other people's places, find travel routes
* CivRadar: shows not just mobs and players but also dropped items, minecarts, boats, and plays a sound when someone comes nearby
[[File:Vein Example.png|thumb|A Diamond vein]]
To get tools, armor, or bulk materials, it is often less time consuming to [[
When someone threatens to raid you, just log off unless you have potions, Prot IV armor, and years of PvP experience, and wait for someone else to confirm the threat is over.
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Store your wealth in hidden chests secure against XRay:
# take some valuable items, half a stack of Smooth stone, a Diamond, and a chest
# if you have it, also bring a Grass block, a [[
# go to a random place nobody will ever visit or even build at, make sure you're alone (check your CivRadar)
# dig down into the Stone layer, but at least 6 blocks deep
# place a single chest and reinforce it with Diamond (<code>/ctr [group]</code>, hold the Diamond, hit the chest (it should show up in chat), <code>/ctr</code> to disable reinforcing mode)
# if you brought a Jukebox, place it less than 11 blocks away, but not too close, and reinforce it
# make sure there are no air blocks next to the chest or Jukebox, so they get [[
# place back all surrounding blocks (stone/dirt) how they were before, if you dug through grass and didn't bring a Grass block wait until the grass is regrown
If someone discovers your drop chest somehow, the Jukebox will [[
▲If someone discovers your drop chest somehow, the Jukebox will [[Plugins#JukeAlert|let you know who took your stuff]].
You should have multiple drop chests in different areas, and regularly move your wealth to new different places.
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== Building up ==
[[File:SnitchField.png|thumb|Area monitored by a Juke or Note snitch]]Install [[Mods|advanced mods]]:
* Skynet: know when someone logs on/off
* ReplayMod: keep always running to have undeniable proof for surprises, or just go back in time/space
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* [[Botting#Macromod|Macromod: hotkeys, automation, botting]]
Set up your own [[Enchanting#Acquiring_Experience|exp production]]: build farms ([https://docs.google.com/spreadsheets/d/1Y3sYOk533Tq9CxOcKFtnxrS4hkW_YNYxpuXyOv9_8Lo/edit#gid=0 Biome growth sheet]) and get access to a Cauldron factory until you can make your own. Before building huge redstone farms, make sure they're within the [[Chunk Limits|limits]]. Reinforce your farms so you can jump on them, stop Creepers from blowing them up, and let only players on the group harvest them.
Learn building secure structures, build an [[Botting#Obsidian|Obsidian farm]]
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Placing important things inside fortified structures can be useful to keep out casual thieves and the otherwise honest, but will not generally last long in a concerted effort to break them. Secrecy is always better than strength.
▲[[Category:Civclassic]]
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