New Player Guide (CivMC): Difference between revisions

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By running '''/reinforcements''' we can see that in the overworld, stone has a health of 50, iron 300 and diamond 2000
[[File:Citadel block break animation.gif|thumb|305px| '''Example of a reinforced block being broken.''' The block breaks as normal. However it continues to reappears until the durability of it's reinforcement is depleted.]]
[[File:Reinforcements.png|left|thumb|265x265px|View of diamond in the menu|none]]
 
 
 
 
 
Health here equates to how many times a block has to be broken before it is dropped. This is why it is customary on the server to reinforce everything one might build. Because it takes resources to do so for each block, stone is most often used for this, while the others like iron and diamond are kept for chests or other important or valuable blocks.
 
To reinforce an already placed block hold one of the above mentioned items in your hand (stone,iron,diamond) and perform the command: '''/Ctr <Groupname>''' See Namelayer for how to make a group.
[[File:CTR on.png|left|thumb|Turning on CTR|none|346x346px]]
 
 
 
 
 
Then punch the block you wish to reinforce to that group. This can also be done to change the reinforcement group of the block when it is already reinforced, given that you are on both groups and have a high enough permission level on them.
[[File:PurpleParticles.png|none|thumb|225x225px|Reinforcing a stone block with stone]]
 
-Picture of purple particles around a block-
 
When purple particles appear around the block the reinforcement has correctly been applied and the block has been protected. It is also possible to '''reinforce while building''' by performing '''/ctf''' instead of /ctr. Be mindful to keep enough stone in your inventory in this mode however, or else you'll exit the reinforcing mode and be building without adding protection. Frustrating if you don't realize and keep on building, forcing you to use ctr afterwards, or let it stay unprotected.
 
Te '''exit reinforcement mode''' or any other type of citadel mode use '''/cto'''
[[File:CTO.png|thumb|Turning off reinforcement mode|none]]
 
=== Maturation time. ===
When a block is reinforced it takes time for the protection to mature, meaning that a reinforced block is not immediately at it's maximum break amount. so, taking stone as an example, it would not immediately cost 50 breaks of a block to drop. But a much lower amount that scales with time. the following times are how long each reinforcement material takes to reach maximum protection:
 
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These values are also displayed in the '''/reinforcements''' window.
 
=== Acidblock ===
Sometimes you'd like to get rid of someone else's build, maybe it doesn't look all that great, or you'd like to make other use of the space. But woe be you! it's reinforced and you're not on the group. That's where acid blocks come in.
 
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Once the acid block has matured perform '''/ctacid''' while looking at the acid block. This breaks both the acid block and the block under or above depending on the acid block used. Multiple acid blocks can be broken at once.
 
=== Bunkers ===
Bunkers are secure structures made with reinforced obsidian with the express purpose to keep people out who don't have permission to come inside. You can recognize them as big obsidian buildings, often with signs surrounding them telling you to keep out or else.
 
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-Vault picture-
 
=== Dropchests ===
The best way to keep raiders away from your goodies is a simple drop chest. Which means to dig down a couple dozen blocks underground at stone level, putting down a chest and filling the hole back up. make sure to note down the coordinates though. A plugin called orebfuscastion turns some blocks like chests to stone when far away from a player. You may already have noticed this. This is to prevent the use of xray, keeping your hidden treasures safe and secure from prying eyes.
 
== [[HiddenOre|Hiddenore]] ==
Everytime a block is broken that could contain ores such as stone there's a chance ores will spawn around the player. Ores spawned this way depend on the Y level with spawn rates similar to vanilla ore distribution. So mining can be done at the same y level for every ore like you'd do in vanilla minecraft.
 
=== Diamond Veins ===
[[File:Vein Example.png|thumb|A Diamond vein]]
DIamond ore follows a different spawning patter than the rest of the ores. They appear in what's know as a "vein" A vein basically boils down to '''an area in which diamond ores spawn''', and can take many shapes. A common strategy for mining out these veins is to mine a box around every found ore stretching as much as 11 blocks from the center ore found. Everytime a diamond ore is found a message will appear in chat to notify of it. It is common to use other blocks, or a waypoint mod as markers of the diamond ore to gain a sense of the shape of the vein to better be able to mine one out..
 
===Fossils ===
While mining there's a chance a fossil might drop, these fossils can be broken in the Ore smelter factory for a small chance at loot. the most common find or "dud" is either dirt! sand! or gravel!. Then there's player heads and spawn eggs. For the full loot table containing all rare possible items look '''[[HiddenOre|here.]]'''
 
==[[JukeAlert|Jukealert]]==
Reinforced note blocks and jukeboxes act like CCTV cameras for players. allowing them to "see" player movement and interactions in a 23x23 box field them. They're often referred to as "Snitches"
 
=== Note block===
A note block snitch only sends out a message of a player entering its box field to the reinforcement group it's on. It does not record this information or store it, they're often used on borders of nations to be notified of passing through players or tracking down raiders.
[[File:SnitchNotificiation.png|none|thumb|600x600px|Notification example of a player entering a snitch field.]]
 
-picture of snitch notification-
 
Both the note block and jukebox snitch can be made by reinforcing them as any other block, and will send their notifications to that group. It is therefor handy to split them off from other groups, to control access for security reasons and prevent spam of your chat groups. It is also handy to name snitches themselves to know at a glance where they are located. this can be done by standing near a snitch and performing the command: '''/janame <name>'''
[[File:Snitch Naming.png|none|thumb|400x400px|Naming a nearby snitch.]]
 
-picture of naming a snitch-
 
===Jukebox===
Jukebox snitches will also in addition, log and store interactions such as: block breaks, chest/door opening and player/animal kills of players inside their field. These logs can be accessed by any player with the right permissions on the snitch group by performing the command: '''/jainfo''' while standing near the snitch you'd like to view. '''/Ja''' can also be used in the same way to access the logs in GUI form.
[[File:Snitchlogs.png|none|thumb|Example of snitch logs using /jainfo]]
 
-picture of a snitch log-
 
To view a list of all snitches you have access to perform the command: '''/jalist''' You might notice that it tells you a '''Dormant time''' underneath, this is the time it will take before the snitch stops working, to prevent this a person on the snitch reinforcement group needs to walk through the snitch field, this is commonly referred to as "refreshing the snitch" When instead of dormant it says '''Cull time''', it mean that the snitch has gone dormant, if the snitch is not refreshed within this time the note block/jukebox will need to be broken and replaced for it to work again.
[[File:Cull and dormant example.png|none|thumb|Jalist showing dormant time]]
 
=== Discord integration ===
-picture of cull time-
 
=== Discord integration ===
Snitches can be integrated with discord, to relay the snitch notifications to a discord channel. This way the notifications are logged and even viewable offline.
 
To do this you have to invite the Shakira bot to your discord server ([https://discord.com/oauth2/authorize?client_id=952325487663939645&scope=bot use this link]) and give them access to a channel where you want the bot to relay the notifications to. Then perform the command: '''!kira createrelayhere <snitch group name>''' in the channel.
[[File:Kira relay.png|none|thumb|Making a relay]]
 
-picture of kira relay creation-
 
==ExilePearl==
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===Essence===
Pearls require Essence to fuel them, to prevent the player from being released when it runs out. Fueling of pearls can be done by crafting them together with essence. Essence is gained daily by logging in and playing for an hour. This makes Essence a valuable resource for big nations, especially as it is also used in some other crafting, like the production of XP.
[[File:Daily reward.png|none|thumb|Getting 4 essence after 1 hour of playtime]]
 
-Picture of gaining essence-
 
===Combat===
Combat on civ is not as vanilla, some tweaks have been made such as allowing spam clicking like pre-1.8 minecraft.before the combat update. A CPS (Clicks per second) limit of 9 is applied on the server however, and can not be exceeded. A message will appear in chat to warn you of when you cross this limit. Throwing a pearl to teleport also has been given a cooldown of 15 seconds, enchanted apples are dissabled and ender crystals do not inflict damage on the player. For the full list of changes click [[PvP|here]].
[[File:NEther portal lambat hell side.png|thumb|Example of a nether portal on the nether roof.]]
 
-picture of exceeding cps limit message-
 
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The nether can not be accessed by vanilla obsidian portals. instead there are end like portals spread out over the world at bedrock. going through these will spawn the player at the roof of the nether below another reversed end portal like structure of bedrock. these are also the only way out besides dying for players. unless one is pearled. Pearled players can still PvP in the nether however.
 
== [[Factory|FactoryMod]]==
-picture of netherportal-
 
== [[Factory|FactoryMod]]==
 
===Setup===
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===Use===
 
===XP production ===
 
===Bastion production===
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===City Bastion===
 
===Vault Bastion ===
 
== Fun/misc ==
 
===[[Item Exchange|ItemExchange]]===
 
=== [[Brewery]]===
 
===[[RailSwitch|Railswitch]]===
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===[[Elevator|Elevators]] ===
 
===[[CastleGate|Castlegate]] ===
 
=== [[Arthropod Egg|Arthropod egg]]===
 
===Redstone limits===
 
=== [[WordBank|Wordbank]] - Soon.tm ===
 
==Client Mods ==
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