New Player Guide (CivMC): Difference between revisions

Citadel reinforcing, maturation, Acidblocks.
(All the items that need to be explained :sob:)
(Citadel reinforcing, maturation, Acidblocks.)
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= '''Civ101''' - A Complete (soon™) tutorial for CivMC mechanics. =
Making a complete tutorial for all of CivMC's mechanics right here. -RedDevel
 
== '''1. Discord Authentication''' ==
The CivMC discord is the main hub for communication next to the subreddit, where you can receive extra help from players, mods or admins concerning any problems you might have. Either through community support or the ticket system. It’s also a place to discover nations that are open to recruiting in the ads section. Or a place to conduct commerce with players all across the server in the market forum.
 
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* Nation-Ads: a place for nations to advertise their country and why you should join them.
 
== '''2. Namelayer''' ==
Namelayer is one of CivMC’s foundational features, It allows you to make groups, which are then used by a variety of other plugins, Such as [[Citadel]]. One of the main things it does is that it allows members of a created group to talk to each other beyond the local chat range of 1000 blocks.
 
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[[File:Changing perms.png|none|thumb]]
 
== '''3. Citadel''' ==
Citadel is another one of CivMC’s foundational features that allows players to protectreinforce blocks and lock chests and doors. slowing down any villains looking to keepraid bothyour buildingshome. andIt itemsis alikenot safecomplete fromprotection, anyone can still break your reinforcements with some effort depending on what is used to otherreinforce playersthem.
 
=== Reinforcing ===
It is not complete protection however; anyone can still break both with some effort depending on what is used to reinforce them. By running '''/reinforcements''' we can see that in the overworld, stone has a health of 50, iron 300 and diamond 2000. Health here equates to how many times a block has to be broken before it is dropped. This is why it is customary on the server to reinforce everything one might build. Because it takes one of those mentioned items to do so for each block, stone is most often used for this, while the others are kept for chests or other important or valuable blocks.
By running '''/reinforcements''' we can see that in the overworld, stone has a health of 50, iron 300 and diamond 2000
 
-Picture of reinforcements-
 
It is not complete protection however; anyone can still break both with some effort depending on what is used to reinforce them. By running '''/reinforcements''' we can see that in the overworld, stone has a health of 50, iron 300 and diamond 2000. Health here equates to how many times a block has to be broken before it is dropped. This is why it is customary on the server to reinforce everything one might build. Because it takes one of those mentioned itemsresources to do so for each block, stone is most often used for this, while the others like iron and diamond are kept for chests or other important or valuable blocks.
 
To reinforce an already placed block hold one of the above mentioned items in your hand (stone,iron,diamond) and perform the command: '''/Ctr <Groupname>''' See Namelayer for how to make a group.
 
-Picture of activating Ctr-
 
Then punch the block you wish to reinforce to that group. This can also be done to change the reinforcement group of the block when it is already reinforced, given that you are on both groups and have a high enough permission level on them.
 
-Picture of purple particles around a block-
 
When purple particles appear around the block the reinforcement has correctly been applied and the block has been protected. It is also possible to '''reinforce while building''' by performing '''/ctf''' instead of /ctr. Be mindful to keep enough stone in your inventory in this mode however, or else you'll exit the reinforcing mode and be building without adding protection. Frustrating if you don't realize and keep on building, forcing you to use ctr afterwards, or let it stay unprotected.
 
Te '''exit reinforcement mode''' or any other type of citadel mode use '''/cto'''
 
-Picture of exiting reinforcement mode-
 
==== Maturation time. ====
When a block is reinforced it takes time for the protection to mature, meaning that a reinforced block is not immediately at it's maximum break amount. so, taking stone as an example, it would not immediately cost 50 breaks of a block to drop. But a much lower amount that scales with time. the following times are how long each reinforcement material takes to reach maximum protection:
 
Stone/Netherbrick: 1 hour.
 
Iron/Gold: 8 hours.
 
Diamond/Gilded blackstone: 24 hours.
 
These values are also displayed in the '''/reinforcements''' window.
 
=== Acidblock ===
Sometimes you'd like to get rid of someone else's build, maybe it doesn't look all that great, or you'd like to make other use of the space. But woe be you! it's reinforced and you're not on the group. That's where acid blocks come in.
 
Acid blocks are reinforced gold/diamond/netherite blocks that after some time get rid of the reinforcement and break the block that they're either near. Gold breaks the block above it. Diamond above and under. Netherite does so in every direction.
 
Each reinforcement type used requires an equivalent type used to the acid block to work. And each acid block has a different maturation time depending on the material used.
 
'''Gold acid block maturation times:'''
 
Stone/Netherbrick: 20 minutes.
 
Iron/Gold: 6 hours.
 
Diamond/Gilded blackstone: 48 hours.
 
'''Diamond acid block maturation times:'''
 
Stone/Netherbrick: 40 minutes.
 
Iron/Gold: 12 hours.
 
Diamond/Gilded blackstone: 96 hours.
 
'''Netherite acid block maturation times:'''
 
Stone/Netherbrick: 80 minutes.
 
Iron/Gold: 24 hours.
 
Diamond/Gilded blackstone: 192 hours.
 
Once the acid block has matured perform '''/ctacid''' while looking at the acid block. This breaks both the acid block and the block under or above depending on the acid block used. Multiple acid blocks can be broken at once.
 
=== Bunkers ===
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=== Warning/Rules ===
 
=== Must-Haves ===
 
=== Useful ===
 
=== Misc ===
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