New Player Guide (CivMC): Difference between revisions

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To get full access to the discord all one has to do is authenticate themselves by running the command '''/discordauth''' on the minecraft server:
To get full access to the discord all one has to do is authenticate themselves by running the command '''/discordauth''' on the minecraft server:
[[File:DiscordAuth.png|none|thumb]]
[[File:DiscordAuth.png|none|thumb|Getting the code to authenticate]]
And then running the '''!kira auth''' command with the received code on the discord server:
And then running the '''!kira auth''' command with the received code on the discord server:
[[File:KiraAuth.png|none|thumb]]
[[File:KiraAuth.png|none|thumb|Authenticating in the discord with the code]]
This will link your Minecraft and discord accounts on the server, Locking your discord nickname to that of your Minecraft account. Doing this opens up the rest of the discord channels such as:
This will link your Minecraft and discord accounts on the server, Locking your discord nickname to that of your Minecraft account. Doing this opens up the rest of the discord channels such as:


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To make a group simply perform the command '''/nlcreategroup''' (or /nlcg) and then the name for the group you’d like to make.
To make a group simply perform the command '''/nlcreategroup''' (or /nlcg) and then the name for the group you’d like to make.
[[File:Creategroup.png|none|thumb]]
[[File:Creategroup.png|none|thumb|Creating a group using commands]]
This is also possible with the GUI which you can access by performing the command '''/nl.'''
This is also possible with the GUI which you can access by performing the command '''/nl.'''
[[File:GuiCreategroup.png|none|thumb]]
[[File:GuiCreategroup.png|none|thumb|Creating a group by clicking on the apple in GUI]]
To start typing in a group use '''/g followed by the group name.'''
To start typing in a group use '''/g followed by the group name.'''
[[File:Groupchat.png|none|thumb]]
[[File:Groupchat.png|none|thumb|Turn on chatting in Civ101 group]]
Now only those in the group with the right permissions can see your messages. And if you’d like to return to local chat simply do '''/g on its own.'''
Now only those in the group with the right permissions can see your messages. And if you’d like to return to local chat simply do '''/g on its own.'''
[[File:LocalChat.png|none|thumb]]
[[File:LocalChat.png|none|thumb|Turning on local chat (1000 block range)]]
To edit permissions use the GUI by performing '''/nl''' then clicki on the group you’d like to change.
To edit permissions use the GUI by performing '''/nl''' then clicki on the group you’d like to change.
[[File:Namelayergroups.png|none|thumb]]
[[File:Namelayergroups.png|none|thumb|List of groups player has joined]]
Now on the fence gate top right. Here there are 5 different layers of permissions.
Now on the fence gate top right. Here there are 5 different layers of permissions.
[[File:GroupPermissions.png|none|thumb]]
[[File:GroupPermissions.png|none|thumb|Pressing the fence gate to access permissions]]
The first is for anyone not blacklisted, meaning that even people not on the group can use these permissions. From then on it’s member, mod, admin and owner. All have preset permissions on group creation, but each can be changed simply by clicking on them and changing it from green to red to disallow, or red to green to allow for that layer.
The first is for anyone not blacklisted, meaning that even people not on the group can use these permissions. From then on it’s member, mod, admin and owner. All have preset permissions on group creation, but each can be changed simply by clicking on them and changing it from green to red to disallow, or red to green to allow for that layer.
[[File:Changing perms.png|none|thumb]]
[[File:Changing perms.png|none|thumb|Example of a permission]]


== '''3. [[Citadel]]''' ==
== '''3. [[Citadel]]''' ==
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By running '''/reinforcements''' we can see that in the overworld, stone has a health of 50, iron 300 and diamond 2000
By running '''/reinforcements''' we can see that in the overworld, stone has a health of 50, iron 300 and diamond 2000
[[File:Citadel block break animation.gif|thumb|305px| '''Example of a reinforced block being broken.''' The block breaks as normal. However it continues to reappears until the durability of it's reinforcement is depleted.]]
[[File:Citadel block break animation.gif|thumb|305px| '''Example of a reinforced block being broken.''' The block breaks as normal. However it continues to reappears until the durability of it's reinforcement is depleted.]]
[[File:Reinforcements.png|left|thumb|265x265px|View of diamond in the menu]]
-Picture of reinforcements-






Health here equates to how many times a block has to be broken before it is dropped. This is why it is customary on the server to reinforce everything one might build. Because it takes resources to do so for each block, stone is most often used for this, while the others like iron and diamond are kept for chests or other important or valuable blocks.
Health here equates to how many times a block has to be broken before it is dropped. This is why it is customary on the server to reinforce everything one might build. Because it takes resources to do so for each block, stone is most often used for this, while the others like iron and diamond are kept for chests or other important or valuable blocks.


To reinforce an already placed block hold one of the above mentioned items in your hand (stone,iron,diamond) and perform the command: '''/Ctr <Groupname>''' See Namelayer for how to make a group.
To reinforce an already placed block hold one of the above mentioned items in your hand (stone,iron,diamond) and perform the command: '''/Ctr <Groupname>''' See Namelayer for how to make a group.
[[File:CTR on.png|left|thumb|Turning on CTR]]





-Picture of activating Ctr-


Then punch the block you wish to reinforce to that group. This can also be done to change the reinforcement group of the block when it is already reinforced, given that you are on both groups and have a high enough permission level on them.
Then punch the block you wish to reinforce to that group. This can also be done to change the reinforcement group of the block when it is already reinforced, given that you are on both groups and have a high enough permission level on them.
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Te '''exit reinforcement mode''' or any other type of citadel mode use '''/cto'''
Te '''exit reinforcement mode''' or any other type of citadel mode use '''/cto'''


=== Maturation time. ===
-Picture of exiting reinforcement mode-

==== Maturation time. ====
When a block is reinforced it takes time for the protection to mature, meaning that a reinforced block is not immediately at it's maximum break amount. so, taking stone as an example, it would not immediately cost 50 breaks of a block to drop. But a much lower amount that scales with time. the following times are how long each reinforcement material takes to reach maximum protection:
When a block is reinforced it takes time for the protection to mature, meaning that a reinforced block is not immediately at it's maximum break amount. so, taking stone as an example, it would not immediately cost 50 breaks of a block to drop. But a much lower amount that scales with time. the following times are how long each reinforcement material takes to reach maximum protection:


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-picture of a snitch log-
-picture of a snitch log-


To view a list of all snitches you have access to perform the command: '''/jalist''' You might notice that it tells you a '''cull time''' underneath, this is the time it will take before the snitch stops working, to prevent this a person on the snitch reinforcement group needs to walk through the snitch field, this is commonly referred to as "refreshing the snitch"
To view a list of all snitches you have access to perform the command: '''/jalist''' You might notice that it tells you a '''Dormant time''' underneath, this is the time it will take before the snitch stops working, to prevent this a person on the snitch reinforcement group needs to walk through the snitch field, this is commonly referred to as "refreshing the snitch" When instead of dormant it says '''Cull time''', it mean that the snitch has gone dormant, if the snitch is not refreshed within this time the note block/jukebox will need to be broken and replaced for it to work again.


-picture of cull time-
-picture of cull time-