Lusitania (CivRev): Difference between revisions
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The nation's main focus was preparing for the next Civ server by trying out build designs and [[Xp]] farming. |
The nation's main focus was preparing for the next Civ server by trying out build designs and [[Xp]] farming. |
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== Geography == |
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Most of the territory claimed under the name of Lusitania was plains biomes, very amenable to the construction of cities, farms and other structures. |
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Important to also note was the presence of a large sea to it's east, which was the decisive factor for the decision of the original settlement location, the sea to the east, named after the [[Medi Sea]] from [[CivClassic 2.0]], a big part of Lusitan culture. |
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== Subdivisions == |
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[[File:Lusitaniacivrev.png|thumb|The capital of Portucale and its main road]] |
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=== Portucale === |
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The capital settlement of Lusitania, it was founded by Metriximor on the day that Lusitania was founded and built in the style of the real life city of [[W:Porto|Porto]]. |
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=== Olimpia === |
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Founded on the island just off the coast of Lusitania, in the Medi Sea, [[PCRato06]], the former Lord of Olimpia in CivClassic, built a new one in CivRev. |
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=== Toontown === |
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Founded by [[DarkDevil2135]], located in the swamps on the northern borders of Lusitania, Toontown was meant to be a large commercial and industrial center of Lusitania. |
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== Infrastructure == |
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Lusitania possessed a vast quantity of infrastructure, boasting automated XP farms, a obsidian lined factory room, a nether portal with connections to several other neighboring civs and even rails to nearby [[Lambat (CivRev)]]. |
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== Notable Citizens == |
== Notable Citizens == |