Lusitania (CivRev): Difference between revisions

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The nation's main focus was preparing for the next Civ server by trying out build designs and [[Xp]] farming.
The nation's main focus was preparing for the next Civ server by trying out build designs and [[Xp]] farming.

== Geography ==
Most of the territory claimed under the name of Lusitania was plains biomes, very amenable to the construction of cities, farms and other structures.

Important to also note was the presence of a large sea to it's east, which was the decisive factor for the decision of the original settlement location, the sea to the east, named after the [[Medi Sea]] from [[CivClassic 2.0]], a big part of Lusitan culture.

== Subdivisions ==
[[File:Lusitaniacivrev.png|thumb|The capital of Portucale and its main road]]

=== Portucale ===
The capital settlement of Lusitania, it was founded by Metriximor on the day that Lusitania was founded and built in the style of the real life city of [[W:Porto|Porto]].

=== Olimpia ===
Founded on the island just off the coast of Lusitania, in the Medi Sea, [[PCRato06]], the former Lord of Olimpia in CivClassic, built a new one in CivRev.

=== Toontown ===
Founded by [[DarkDevil2135]], located in the swamps on the northern borders of Lusitania, Toontown was meant to be a large commercial and industrial center of Lusitania.

== Infrastructure ==
Lusitania possessed a vast quantity of infrastructure, boasting automated XP farms, a obsidian lined factory room, a nether portal with connections to several other neighboring civs and even rails to nearby [[Lambat (CivRev)]].


== Notable Citizens ==
== Notable Citizens ==