Dagon: Difference between revisions

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<gallery widths=370px heights=250px perrow=0>
<gallery widths=370px heights=250px perrow=0>
File:dagonmap.png|The territorial boundaries of Dagon. No griefign plz
File:Mapofdagon.png|The territorial boundaries of Dagon. No griefign plz
</gallery>
</gallery>



Revision as of 18:07, 17 March 2018

Dagon
Capital CitySweethome
GovernmentCouncil rulership
ChiefLordChieftain
National dishBread, it's easy to make
Founded3rd of March 2018
ReligionNone
Populationlike 2 lol
ColoursRed and gold


"egg"

-egg


Dagon is a developing nation in the corner of the Northwest quadrant. It neighbours Gensokyo to the East, Impasse to the Northwest (RIP), and the TDC directly to the West. It takes pride in being a land where traditional architectural designs are a must, as opposed to lame quartz """"modern"""" buildings spammed everywhere. Architectural integrity is crucial out here. Dagon currently is linked to no railway line, but plans are being made. Dagon will need to benefit and make use of its neighbours, as biome-diversity is quite low in Dagon, thus making it harder to grow various types of crops. Realistic biomes? Yeah, never knew it was "realistic" to make animals completely infertile in forests. SMH.

Dagon sits near the centre of the map, so this should make it a more profitable spot due to easy access to trade. However, this makes it more vulnerable to shitters and griefers.

Also we need recruits real bad lmao.


Lordchieftain, ruler of Dagon. Hail to the King, baby.