Dagon: Difference between revisions
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Dagon sits near the centre of the map, so this should make it a more profitable spot due to easy access to trade. However, this makes it more vulnerable to shitters and griefers. |
Dagon sits near the centre of the map, so this should make it a more profitable spot due to easy access to trade. However, this makes it more vulnerable to shitters and griefers. |
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[[File:LordChieftain.png |
[[https://civclassic.miraheze.org/wiki/File:LordChieftain.png]] |
Revision as of 17:53, 17 March 2018
Hold of Dagon | |
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Capital City | Sweethome |
Government | Council rulership |
Chief | LordChieftain |
National dish | Bread, it's easy to make |
Founded | 3rd of March 2018 |
Religion | None |
Population | like 2 lol |
Colours | Red and gold |
"egg"
-egg
Dagon is a developing nation in the corner of the Northwest quadrant. It neighbours Gensokyo to the East, Impasse to the Northwest (RIP), and the TDC directly to the West. It takes pride in being a land where traditional architectural designs are a must, as opposed to lame quartz """"modern"""" buildings spammed everywhere. Architectural integrity is crucial out here.
Dagon currently is linked to no railway line, but plans are being made. Dagon will need to benefit and make use of its neighbours, as biome-diversity is quite low in Dagon, thus making it harder to grow various types of crops. Realistic biomes? Yeah, never knew it was "realistic" to make animals completely infertile in forests. SMH.
Dagon sits near the centre of the map, so this should make it a more profitable spot due to easy access to trade. However, this makes it more vulnerable to shitters and griefers.
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