Custom CivRealms Physics: Difference between revisions

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=== Mining/Cobblestone Falling ===
In CivRealms, cobblestone now acts like gravel: gravity applies to it. Placing cobblestone above air will cause it to fall until it reaches a solid block. This makes mining especially difficult, alongside another change: mining stone and ores will randomly cause blocks around them to turn into cobblestone. If a block above you turns into cobble, it will fall. Therefore, much caution must be taken when mining as to not standing under blocks that could be turned into cobblestone.
 
 
=== Fall damage ===
Fall damage is amplified on CivRealms. Even on horses, falling from even smaller hills could be fatal.<br />
 
== Combat/Strategy ==
 
=== Placing Behind ===
More experienced Civ players may have used the Skybridging tactic of placing a block "behind them", by right clicking at such an angle that the resulting block is placed behind where it would have been. This still works, but bastions can no longer be damaged by placing a block in this way.
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