Comprehensive Guide:Protection: Difference between revisions

→‎Decay: updated decay timers
(Updated information about bastions + CB/VB comparison table)
(→‎Decay: updated decay timers)
Line 108:
 
Currently, reinforcements will start decaying after 3 months of inactivity and the damage multiplier doubles every year.
The damage multiplier is applied to every block break. This means that with a damage of multiplier of 2, reinforced blocks can be broken twice as fast.
 
Since a single player logging in is enough to reinitialize the decay clock and since the decay rate is rather slow, decayed buildings aren't common.
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|-
| Not decayed
| < 13 yearmonths
| x1 (normal)
|-
| Partially decayed
| > 13 yearmonths but < 41 yearsyear
| 2-8
|-
| Highly decayed
| > 41 yearsyear but < 82 years
| 16-128
|-
| Heavily decayed
| > 82 years but < 113 years
| 256-1024
|-
| Completely decayed
| > 113 years
| >= 2048
|}
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