Comprehensive Guide:Protection: Difference between revisions
→Decay: updated decay timers
(Updated information about bastions + CB/VB comparison table) |
(→Decay: updated decay timers) |
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Line 108:
Currently, reinforcements will start decaying after 3 months of inactivity and the damage multiplier doubles every year.
The damage multiplier is applied to every block break. This means that with a damage
Since a single player logging in is enough to reinitialize the decay clock and since the decay rate is rather slow, decayed buildings aren't common.
Line 119:
|-
| Not decayed
| <
| x1 (normal)
|-
| Partially decayed
| >
| 2-8
|-
| Highly decayed
| >
| 16-128
|-
| Heavily decayed
| >
| 256-1024
|-
| Completely decayed
| >
| >= 2048
|}
|