Comprehensive Guide:Protection: Difference between revisions

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(→‎Basic Mechanics: Updated to 1.14)
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== Citadel ==
''Protect blocks {[https://github.com/CivClassic/Citadel source], [https://github.com/CivClassic/AnsibleSetup/tree/master/templates/public/plugins/Citadel config]}''
[[File:Citadel reinforced block breaking.png|thumb|300px| '''Example of a reinforced block being broken.''' The block break animation plays and the block breaks but because it is reinforced, the block reappears in cloud of enchantment symbols.]]
 
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==Namelayer==
'' {[https://github.com/CivClassic/NameLayer source], [https://github.com/CivClassic/AnsibleSetup/tree/master/templates/public/plugins/NameLayer config]}''
 
''A Citadel reinforcement group manager. Allows the creation of groups in Minecraft. From buildings to chat messages, one can selectivity restrict or expand which players have access.''
 
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== Bastion ==
'' {[https://github.com/CivClassic/Bastion source], [https://github.com/CivClassic/AnsibleSetup/tree/master/templates/public/plugins/Bastion config]}''
 
Prevent actions such as block placements inside claims, unless bastion is broken.
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== JukeAlert ==
''Record the actions of other players in an area using snitches {[https://github.com/CivClassic/JukeAlert source], [https://github.com/CivClassic/AnsibleSetup/tree/master/templates/public/plugins/JukeAlert config]}''
 
[[File:JukeAlertCheatsheet.png|thumb|350px| JukeAlert single image summary]]