Combat Tag: Difference between revisions

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{{Mechanics series}}
'''Combat Tag''' is a mechanic commonly included on civ servers which prevents a player from logging out during combat without consequences. When a player isdamages hitor bytakes damage from another player, they are marked (as combat tagged) for some durationperiod of time. Any player that logs out while tagged will leave a vulnerable body behind for a period of time that can be attacked and, in particular, [[Exile Pearl|pearled]].
 
== Mechanics ==
 
Whenever a player takes damages or takes damage from another player, they are marked as combat tagged for a period of time, usually around 30 seconds. If a player logs out while tagged, their body will remain on the server for a period of time, usually around 30 seconds. They can still take damage, be killed, and be pearled while in this state, just as if they were logged in.
 
When a player logs into the server, they are also usually automatically combat tagged for a short time, usually around 10 seconds.
 
Players can log out safely (without leaving their body behind) with the <code>/logout</code> command. This command requires athat shortthe durationplayer duringwait whicha theshort playerperiod cannotwithout movemoving or taketaking any other action, usually around 10 seconds.
 
<tabber>
|-|CivMC=
{| class="wikitable sortable"
!Combat Tag duration
!Logout body duration
!<code>/logout</code> wait duration
|-
|20 seconds
|30 seconds
|10 seconds
|-
|-|CivClassic 2.0=
{| class="wikitable sortable"
!Combat Tag duration
!Logout body duration
!<code>/logout</code> wait duration
|-
|20 seconds
|30 seconds
|10 seconds
|-
|}
</tabber>
 
== Command Reference ==
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