Combat Tag: Difference between revisions

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{{Mechanics series}}
'''Combat Tag''' is a mechanic which prevents players from logging out during combat without consequences. It is managed by the '''CombatTagPlus''' plugin ([https://github.com/CivMC/CombatTagPlus source]).
'''Combat Tag''' is a mechanic commonly included on civ servers which prevents a player from logging out during combat without consequences. When a player damages or takes damage from another player, they are marked as combat tagged for some period of time. Any player that logs out while tagged will leave a vulnerable body behind for a period of time that can be attacked and, in particular, [[Exile Pearl|pearled]].
 
== Mechanics ==
 
Whenever youa takeplayer takes damages or takes damage from another player, youthey are marked as "combat tagged" for a period of time (varies by server, but roughly 30 seconds). If youa logplayer logs out while tagged, your player'stheir body will remain on the server for a period of time (varies by server, but roughly 30 seconds). Your bodyThey can still take damage and, be killed, whileand yoube arepearled loggedwhile out.in Inthis particularstate, youjust can still be [[pearled]]as if youthey logwere outlogged while combat taggedin.
=== Combat Tagged ===
 
When a player logs into the server, they are also usually automatically combat tagged for a short time.
Whenever you take damage from another player, you are marked as "combat tagged" for a period of time (varies by server, but roughly 30 seconds). If you log out while tagged, your player's body will remain on the server for a period of time (varies by server, but roughly 30 seconds). Your body can still take damage and be killed while you are logged out. In particular you can still be [[pearled]] if you log out while combat tagged.
 
YouPlayers can log out safely (without leaving behindtheir abody bodybehind) with the <code>/logout</code> command. This command requires that the player wait a short durationperiod without movementmoving or taking damageany toother take effect (varies by server, but roughly 10 seconds)action.
In addition, whenever you join the server, you are combat tagged for a short period of time (varies by server, but roughly 10 seconds).
 
<tabber>
=== Safe Logout ===
|-|CivMC=
{| class="wikitable sortable"
!Combat Tag duration
!Logout body duration
!<code>/logout</code> wait duration
|-
|20 seconds
|30 seconds
|10 seconds
|-
|-|CivClassic 2.0=
{| class="wikitable sortable"
!Combat Tag duration
!Logout body duration
!<code>/logout</code> wait duration
|-
|20 seconds
|30 seconds
|10 seconds
|-
|}
</tabber>
 
== Command Reference ==
You can log out safely (without leaving behind a body) with the <code>/logout</code> command. This command requires a short duration without movement or taking damage to take effect (varies by server, but roughly 10 seconds).
 
{| class="wikitable"
== Commands ==
|+
!Command
!Description
!Alias
|-
|<code>/ct</code>
|Shows your current combat tag status and timer.
|<code>/combattagplus</code>
|-
|<code>/logout</code>
|Safely log out without leaving a body behind.
|{{n/a}}
|}
 
{{Template:Mechanics}}
*<code>/ct</code> or <code>/combattagplus</code> - Check combat tag timer
*<code>/logout</code> - Logs out without leaving behind a body (requires a short duration without movement or taking damage to take effect)
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