Combat: Difference between revisions
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Civ servers often change combat to pre-1.8 mechanics, make players tankier, and generally rebalance all combat-affecting items. |
Civ servers often change combat to pre-1.8 mechanics, make players tankier, and generally rebalance all combat-affecting items. The plugin that handles this is often [[Finale]] |
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== Changes == |
== Changes == |
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* tripled added damage from strength potion levels |
* tripled added damage from strength potion levels |
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* 30% chance projectile causes slow debuff for 100 ticks |
* 30% chance projectile causes slow debuff for 100 ticks |
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For changes in [[CivMC]] refer to [[Mechanics_and_Plugins_(CivMC)#Combat]] |