CivWiki:Featured/May 30, 2022: Difference between revisions

initial feature writeup
(basic news, eventually need to decide feature)
(initial feature writeup)
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<h4 style="border-width:1px; border-style:solid; margin-top:3px; margin-bottom:0.5em; padding:0.2em 0.4em; font-size:120%; font-weight:bold; font-family:inherit; background:#cef2e0; border-color: #a3bfb1;">From the Featured Article</h4>
 
''Featured article is still in progress, come back soon!''
 
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'''[[Civcraft 3.0]]''' (also known as simply '''3.0''') was the final iteration of the [[Civcraft]] line of servers. Announced during at the end of [[Civcraft 2.0]], it was to be more ambitious by being the first Civ iteration to introduce sharding, a way of breaking up the server into pieces and handle the massive load of players, and also overhaul Citadel and FactoryMod to make a slower, scaling progression. After the end of [[CivTemp]] in May 2017, its launch was delayed by a week in July due to cave generation issues. 3.0 [https://www.reddit.com/r/Civcraft/comments/4vcdwm/30_launch_day_post_2_electric_boogaloo/ was launched] on July 30 with 15 unique shards. Although the initial launch was successful, many complained about the [https://www.reddit.com/r/Civcraft/comments/1e1dj8/on_artificial_difficulty_realisticbiomes/ unequal distribution of RealisticBiomes] with ores and crops which [https://www.reddit.com/r/Civcraft/comments/51dfrs/why_are_there_so_few_players/d7bslak/ increased scarcity], the [https://www.reddit.com/r/Civcraft/comments/4vwsa9/regarding_land_claims/ increasingly hostile and insular interactions] with other players for space, frustrations with [https://www.reddit.com/r/Civcraft/comments/542v6a/solution_to_the_30_grind/ the slow tech tree], and the [https://www.reddit.com/r/Civcraft/comments/52q129/size_of_30_map_compared_to_20/ small size of shards.] Although many efforts were made from the admins to remedy these issues and recover the player base, the owner of the server, ttk2, [https://www.reddit.com/r/Civcraft/comments/55cukp/saying_goodbye/ announced that he would be stepping down as owner], effectively shutting down Civcraft 3.0 as population dropped. '''([[Civcraft 3.0|Full 'article'...]])'''
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The '''[[World Police]]''' (abbreviated '''WP''') has been a label used to describe various people, groups, and organizations throughout almost all of Civ history. The uniting characteristic of those who've earned the moniker "World Police", whether organized or unorganized is the heavy involvement in international combat operations. This usually involves bounty hunting raiders but also more notably taking part in wars against PVP-oriented groups, such as the [[HCF]]. The origins of the World Police date back to the formal organisation that beared the name on [[Civcraft 1.0]], evolving into a more informal network of fighters on [[Civcraft 2.0]] before becoming the formal patchwork of alliances of nations on [[CivClassic 2.0]] that most are familiar with. Across all servers, opinions on the WP are mixed as many not only associate them with crime fighting but also alt-raiding, sovereignty-breaching, and permapearling. '''([[World Police|Full article...]])'''
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