Chunk Limits: Difference between revisions

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{{Mechanics series}}
Civ servers limit the number of certain block types, particularly those related to redstone, which can be placed in a chunk at one time. This is done to reduce lag.
Civ servers generally place limits on the numbers of certain blocks that can be placed in a chunk, particularly those related to redstone.
 
== Limits ==
Type <code>/chunklimits</code> to see the exact chunk limits for your server.
 
Trying to place an additional block when the limit for that block type has been reached is not possible.
 
{| class="wikitable"
|+Limit per chunk
!Block
!Limit per chunk
|-
|<code>HOPPER</code>
|16
|-
|<code>PISTON_BASE</code>
|8
|-
|<code>PISTON_STICKY_BASE</code>
|8
|-
|<code>DISPENSER</code>
|16
|-
|<code>DROPPER</code>
|16
|-
|<code>COMPARATOR</code>
|12
|-
|<code>FURNACE</code>
|40
|-
|<code>PISTON_EXTENSION</code>
|8
|-
|<code>PISTON_MOVING_PIECE</code>
|8
|}
 
== Command Reference ==
 
{| class="wikitable"
!Command
!Description
|-
|<code>/chunklimits</code>
|Lists the chunk limits.
|}
 
{{Mechanics}}
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