Chat: Difference between revisions

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{{Mechanics series}}
On civCiv servers, chatcommonly ismodify managedhow by the '''CivChat2''' plugin ([https://github.com/CivMC/CivChat2 source]). Chatchat messages are notsent globaland by default,received. inIn contrast to most minecraftMinecraft servers. Instead, chat messages areon sentCiv toservers theare localnot chatglobal, whichbut iscan only visiblebe toread peopleby players within a certain radiusnumber of blocks. MessagesThis candistance alsovaries beby sentserver, tobut [[Namelayer]]is groups,typically whicharound bypassesa thethousand distanceblocks. restriction.
 
This was originally intended to create a sense of local community among nearby nations and to restrict the flow of information. However, [[Devoted]] introduced the concept of a [[global group]], where chat messages are not restricted by distance. This global group has been included in every [[mainline]] server since Devoted.
 
Messages sent to [[NameLayer]] groups do not have any restriction on distance, and can be read by anybody in that group.
 
The mechanic of chat messages being readable only by nearby players is a staple of the Civ genre. First introduced in [[CivCraft]], this mechanic has been included in every mainline server since, as well as virtually every non-mainline server.
 
== Mechanics ==
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