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== Mechanics == |
== Mechanics == |
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[[File:Civchat Example.png|thumb|500px|The first line is output caused by typing <code>/g Circleblob</code>. The second and third line display a message that was types as-is. The fourth line, in yellow, is the output of typing <code>/g</code>. The fifth line was typed as-is.]]When sending a |
[[File:Civchat Example.png|thumb|500px|The first line is output caused by typing <code>/g Circleblob</code>. The second and third line display a message that was types as-is. The fourth line, in yellow, is the output of typing <code>/g</code>. The fifth line was typed as-is.]]When not sending messages to a particular NameLayer group (referred to as using ''local chat''), only users within a certain radius of you will be able to see the message. This radius can be increased depending on your y-level, giving a bonus for each block above the base y-level. |
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<tabber> |
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|-|CivMC= |
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{| class="wikitable" |
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|+ |
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!Local chat distance |
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!Base Y-Level |
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!Bonus per block above base |
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|- |
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|1,000 |
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|100 |
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|1 |
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|} |
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|-|CivClassic 2.0= |
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{| class="wikitable" |
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|+ |
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!Local chat distance |
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!Base Y-Level |
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!Bonus per block above base |
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|- |
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|1,000 |
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|100 |
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|1 |
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|} |
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|-|Devoted 3.0= |
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{| class="wikitable" |
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|+ |
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!Local chat distance |
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!Base Y-Level |
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!Bonus per block above base |
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|- |
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|1,000 |
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|100 |
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|1 |
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|} |
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|-|CivCraft 3.0= |
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{| class="wikitable" |
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|+ |
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!Local chat distance |
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!Base Y-Level |
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!Bonus per block above base |
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|- |
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|1,000 |
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|100 |
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|1 |
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|} |
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|-|CivCraft 2.0= |
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{| class="wikitable" |
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|+ |
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!Local chat distance |
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!Base Y-Level |
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!Bonus per block above base |
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|- |
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|1,000 |
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|100 |
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|1 |
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|} |
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|-|CivCraft 1.0= |
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{| class="wikitable" |
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|+ |
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!Local chat distance |
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!Base Y-Level |
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!Bonus per block above base |
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|- |
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|1,000 |
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|100 |
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|1 |
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|} |
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</tabber> |
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=== Groups === |
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To switch to chatting in a NameLayer group, use the <code>/g <group></code> command. Messages sent to a group are not affected by the distance restriction, and can be read by anybody on that group. |
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=== Private Messages === |
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You can also switch your chat group from local chat to a Namelayer group with the <code>/g <group></code> command. Messages sent to a Namelayer group will be visible to anybody in that group with the read messages permission, regardless of how far away they are. |
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You can switch to a private message group with another player by using the <code>/tell <player></code> command. Messages sent to private message groups are also unaffected by the distance restriction. |
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=== Death Messages === |
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Direct messages will also bypass the distance restriction. |
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One consequence of the distance-restricted nature of chat messages is that death messages are not necessarily broadcast to the entire server. This means that some players may not become aware of important events, like a player being [[Exile Pearl|pearled]], until it is later chosen to be publicized. |
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== Global Chat Group == |
== Global Chat Group == |
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Some civ servers have a |
Some civ servers have a NameLayer group for the sole purpose of providing a global chat. This group is usually called <code>!</code> or <code>g</code>. It is used to effectively bypass the local chat restrictions and send messages which are visible to anybody, regardless of distance. |
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In earlier civ servers such as [[Devoted]], this global chat group was entirely player-owned and managed, requiring players to join the group manually before being able to talk in it. Some later civ servers like [[CivClassic]] cemented the global chat group as a gameplay mechanic, automatically adding new players as members to the group and having the group be admin owned. However, not all civ servers do this. |
In earlier civ servers such as [[Devoted]], this global chat group was entirely player-owned and managed, requiring players to join the group manually before being able to talk in it. Some later civ servers like [[CivClassic]] cemented the global chat group as a gameplay mechanic, automatically adding new players as members to the group and having the group be admin owned. However, not all civ servers do this. |
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| <code>/g [group] [message]</code> |
| <code>/g [group] [message]</code> |
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| If just <code>group</code> is specified, sets your current chat group to <code>group</code>. |
| If just <code>group</code> is specified, sets your current chat group to <code>group</code>. |
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If both <code>group</code> and <code>message</code> are specified, sends <code>message</code> to <code>group</code> without changing your current group. |
If both <code>group</code> and <code>message</code> are specified, sends <code>message</code> to <code>group</code> without changing your current chat group. |
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If neither <code>group</code> nor <code>message</code> is specified, acts like <code>/exit</code>. |
If neither <code>group</code> nor <code>message</code> is specified, acts like <code>/exit</code>. |
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|- |
|- |
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|<code>/exit</code> |
|<code>/exit</code> |
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|Sets your current group to |
|Sets your current chat group to local chat (messages are only visible locally). |
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|<code>/e</code> |
|<code>/e</code> |
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|- |
|- |
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| <code>/tell <player> [message]</code> |
| <code>/tell <player> [message]</code> |
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| Sends <code>message</code> to <code>player</code>. If <code>message</code> is not specified, switches your current group to be a private chat with <code>player</code> instead. |
| Sends a private <code>message</code> to <code>player</code>. If <code>message</code> is not specified, switches your current chat group to be a private chat with <code>player</code> instead. |
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| <code>/message</code> <code>/msg</code> <code>/m</code> <code>/pm</code> |
| <code>/message</code> <code>/msg</code> <code>/m</code> <code>/pm</code> |
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|- |
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|- |
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| <code>/ignore <player></code> |
| <code>/ignore <player></code> |
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| Toggles ignoring <code>player</code>. You will not see any messages, in any group |
| Toggles ignoring <code>player</code>. You will not see any messages, in any group, from an ignored player. |
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| <code>/i</code> |
| <code>/i</code> |
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|- |
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