Airhaven: Difference between revisions

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Airhaven (/'ɛrheɪvən/) is a town nestled in the tranquil Hollow Hills of the -,+, belonging to the nation of [[Beretia]].
Airhaven (/'ɛrheɪvən/) is a town nestled in the tranquil Hollow Hills of the -,+. It includes a single capital city of the same name, split into five indistinct districts. Airhaven covers an area of almost 250,000 square metres and has a cold mountain climate. The nation has one land border with [[Resimere]] and two water borders with [[Falstadt]] and [[Stonewall]]. With 3 inhabitants, the civilization is close to being a one man nation in several regards and is mostly treated as such.


Airhaven covers an area of almost 250,000 square metres and has a cold mountain climate. The city is nearby [[Resimere]] and the [[Antipodean Union]].
The lands of Airhaven remained uninhabited until settled in late 2017. Evidence of only one other attempt to settle the land had been found in what is now Ravinetown. The island was mostly undocumented before settling; only after its coasts were mapped was it claimed by Vale. As Vale fell into inactivity, Airhaven moved allegiances but pledged its own values more than any labels. This is also evident by Airhaven's absence from both the Western and Northern Alliance, although it is a member nation of the Order of the White Lotus.


The lands of Airhaven remained uninhabited until settled in late 2017. Evidence of only one other attempt to settle the land had been found in what is now Ravinetown.
A stone's throw from the bustling metropolises of [[Falstadt]] and [[Yoahtl]], the snow-dusted valleys provide a sanctuary for all players where violence is heavily discouraged and bounty hunting is illegal. The expansive hollow hills underneath provide opportunities for mob hunters, while small farms and abundant spruce growth allow for more passive farming to take place. Despite this, its primary export is its tourism.

As an independant city state, it included a single capital city of the same name, split into five indistinct districts. With 3 inhabitants, the civilization was close to being a one man nation in several regards and was mostly treated as such.

The island was mostly undocumented before settling; only after its coasts were mapped was it claimed by Vale. As Vale fell into inactivity, Airhaven moved allegiances but pledged its own values more than any labels. This was also evident by Airhaven's absence from both the Western and Northern Alliance, although it was a member nation of the Order of the White Lotus.

A stone's throw from the bustling metropolises of [[Hjaltland]] and [[Yoahtl]], the snow-dusted valleys historically provided a sanctuary for all players, as violence was heavily discouraged and bounty hunting was illegal. The expansive hollow hills underneath provided opportunities for mob hunters and is now home to Dolo, [[Beretia]]'s capital, while small farms and abundant spruce growth allowed for more passive farming to take place. Despite this, its primary export was its tourism.


== Etymology ==
== Etymology ==
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== History ==
== History ==


Airhaven has had a thankfully peaceful history, with close to no dramas or issues with neighbouring nations. Although young when compared to larger nations, it is comparatively older for a one-man nation, having been active since late 2017.
Airhaven has had a thankfully peaceful history, with close to no dramas or issues with neighbouring nations. Although it was young when compared to larger nations, it was comparatively older for a one-man nation, having been active since late 2017.


=== Foundation ===
=== Foundation ===
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=== Independence ===
=== Independence ===


Initially, the land was first registered as a district of Vale, but as activity declined, RektTangle moved to Falstadt and placed the area under its protection towards the end of 2017. Now the land is in a limbo state; it is mostly independent but the lead Shambali is still a dual citizen with Falstadt and frequently travels there to help with projects. Despite this, Airhaven does not inherit several of Falstadt's laws, such as players barred from entering. This is especially important for Airhaven's tourism business because if it inherited Falstadt's limited travel laws, the economy would flounder.
Initially, the land was first registered as a district of Vale, but as activity declined, RektTangle moved to [[Hjaltland]] and placed the area under its protection towards the end of 2017. The land went into a limbo state; it was mostly independent, but its leader, Shambali, was still a dual citizen with Hjaltland and frequently traveled there to help with projects. Despite this, Airhaven does not inherit several of Hjaltland's laws, such as players barred from entering. This is especially important for Airhaven's tourism business because if it inherited Hjaltlandt's limited travel laws, the economy would flounder.

=== Beretia ===
With the territory of Airhaven being left unclaimed and unmarked on server maps for about a year, the [[Beretia|Theocratic State of Beretia]] would lay claim to Airhaven and build a city in its underground caves, Dolo.


== Geography ==
== Geography ==
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Natural liquid in Airhaven is limited to lava and water lakes. However, as the town expands it is introducing areas of water, mostly for aesthetic purposes.
Natural liquid in Airhaven is limited to lava and water lakes. However, as the town expands it is introducing areas of water, mostly for aesthetic purposes.


[[Resimere]]'s canopy forest district, Eichenfeld, lies to the south, the border being the line between the two biomes. [[Falstadt]] lies across the channel to the east, past the ice mountains on both sides of the river. The inactive nation [[Stonewall]] owns the islands to the north of Airhaven, with [[Yoahtl]] lying across the sea even further north.
[[Resimere]]'s canopy forest district, Eichenfeld, lies to the south, the border being the line between the two biomes. [[Hjaltland]] lies across the channel to the east, past the ice mountains on both sides of the river. The [[Antipodean Union]] owns the islands to the north of Airhaven, with [[Yoahtl]] lying across the sea even further north.


[[File:AirhavenGeography2.png|thumb|270px|An example of a road following the slope of the land near the Underhill.]]
[[File:AirhavenGeography2.png|thumb|270px|An example of a road following the slope of the land near the Underhill.]]
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The Industrial district houses the majority of Airhaven's factories. Examples include the Basic Smelter in the Old Forge building, and the Carpentry in the sawmill.
The Industrial district houses the majority of Airhaven's factories. Examples include the Basic Smelter in the Old Forge building, and the Carpentry in the sawmill.


== Politics ==
== Pre-Beretia Politics ==


{{Quote frame|Our politics are to remain neutral and only act defensively and charitably. <br>Airhaven is ruled by everyone equally, but if necessary, the elite Shambali monks can overrule any decision. <br>Violence is heavily discouraged, and bounty hunting is illegal on Airhaven land.|Airhaven recruitment post}}
{{Quote frame|Our politics are to remain neutral and only act defensively and charitably. <br>Airhaven is ruled by everyone equally, but if necessary, the elite Shambali monks can overrule any decision. <br>Violence is heavily discouraged, and bounty hunting is illegal on Airhaven land.|Airhaven recruitment post}}


Airhaven is a pacifist town. It encourages acting with sensibility and compassion, and aims to be friendly with all other civilisations.
When it was independent, Airhaven was a devoutly pacifist town. It encouraged acting with sensibility and compassion, and aimed to be friendly with all other civilizations.


=== Government ===
=== Government ===


The ruling class of Airhaven are known as the Shambali Monks and are responsible for executive decisions such as approving builds and expansions, lawmaking and imposing sentences, and dealing with foreign parties. Currently, the only Shambali is RektTangle.
The ruling class of Airhaven were known as the Shambali Monks and were responsible for executive decisions such as approving builds and expansions, lawmaking and imposing sentences, and dealing with foreign parties. The only Shambali was [[RektTangle]].


=== Law ===
=== Law ===
The Old Laws of Airhaven are the following:

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=== Foreign Relations ===
=== Foreign Relations ===


Airhaven currently enjoys friendly relations with all of its contacts. Tourism is prominent and most people enjoy visiting the small town.
Airhaven enjoyed friendly relations with all of its contacts. Tourism was prominent and most people enjoyed visiting the small town.


== Economy ==
== Pre-Beretia Economy ==


The economy of Airhaven is not plentiful, nor is it self-sustaining. As it is mostly a one-man effort, it relies on a lot of goodwill, especially from [[Falstadt]].
The economy of Airhaven was not plentiful, nor was it self-sustaining. As it was mostly a one-man effort, it relied on a lot of goodwill, especially from [[Hjaltland]].


=== Exp Prospects ===
=== Exp Prospects ===


Being on a single biome bordering a river/ocean, Airhaven's exp production is practically nonexistent. This is further compounded by the fact that terraforming the natural landscape around the settlement is highly discouraged.
Being on a single biome bordering a river/ocean, Airhaven's exp production was practically nonexistent. This was further compounded by the fact that terraforming the natural landscape around the settlement was highly discouraged.


=== Mining ===
=== Mining ===


Airhaven has no mines. The hollow hills start at approximately y=40 and continue down to a dirt floor at y=4, with only one or two layers of stone above bedrock. This makes mining for valuable ores impossible. Airhaven imports ore, or more accurately exports mining work while keeping any ore found for themselves.
Airhaven had no mines. The hollow hills start at approximately y=40 and continue down to a dirt floor at y=4, with only one or two layers of stone above bedrock. This makes mining for valuable ores impossible. Airhaven imported ore, or more accurately exported mining work while keeping any ore found for themselves.


=== Tourism ===
=== Tourism ===


Tourism is Airhaven's chief export and the focus of most of its investments. It is currently ranked as a 5/5 destination by Gjum, and an S rank civilization by Specificlanguage.
Tourism was Airhaven's chief export and the focus of most of its investments. It was ranked as a 5/5 destination by [[Gjum]], and an S rank civilization by [[Specificlanguage]].


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