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Basic Info
Minecraft Version1.8.9
Civ+ is a classic take on the Civcraft genre that aims to solve fundamental flaws of the game’s design while maintaining the spirit of the original with some much needed improvements.

The biggest change to the genre is how imprisoned players are fuelled. Instead of a farmable, stockpileable resource, those holding prisoners will need to travel to a fallen meteor. A meteor will fall in a random location every few weeks, and standing within its temporarily active aura slowly refills any prisoners you have in your inventory. The goal of this is to add a higher risk cost to holding prisoners for extended sentences, rather than a dull, risk-free grind.

Another major change is to the exp economy. Doing tasks such as mining, farming, fishing, and killing mobs has a chance to yield treasure maps. Treasure maps can be followed in order to obtain a random relic- an item required for crafting exp, as well as the replacement for enchanted books and enchanting with an enchantment table. This aims to tie the exp grind and combat gear progression to exploration, something that a custom painted map like the one on Civ+ benefits greatly from. Civ+ uses a system called sanctuaries instead of bastions.[1]



Civ, also known as it's working title Re:Civ that launched on the 31st of May, 2019 and ended 1st of August.[2]

Civ+ (2020)

This iteration was on 1.15 and lasted for 2 days, the 15th to the 17th of July, 2020 although it was kept running after this for an in group of people for several months.[3]

Civ+ Blitz: Season 1

Intended as a beta server to precede a later Civ+ server, it was open for 9 days, between the 15th and 24th of Decemeber 2020.[2]

Civ+ (2022)

The current server that launched on the 1st of January 2022, originally launched in secret away from the Civ community.[4]