Brewery

Set Up
Welcome to the CivClassic Brewery Guide! Before you start brewing, you will need some supplies to set up your brewing location. You will need:
 * Wood for barrels. You will need wood stairs for small barrels and wood stairs/planks/fences for large barrels.
 * Note: For large brewing locations, you should make 6 barrels using each of the 6 types of wood. (Acacia, Spruce, Dark Oak, Oak, Jungle & Birch)
 * Cauldrons for fermenting.
 * A source of fire. Since fire spread is turned off, you can light any block on fire indefinitely with flint & steel. Lava will also work.
 * A source of water. You will want to make an infinity pool nearby.
 * Brewing stands for distilling. These do not require blaze powder when distilling.
 * Glass bottles for collecting your completed brew.
 * A clock to keep track of how long a brew has been fermenting. Right click a cauldron with a clock to see how many minutes the cauldron has been brewing.
 * Lots of different ingredients. A detailed list will be included in this guide for the items that are accepted into the cauldron.
 * Chests to store your brews in and to keep your ingredients safe.

Fermenting
Let's start by setting up a cauldron to ferment brews in. In order to ferment ingredients into a brew, right click the cauldron with the ingredient in your hand. Although it's disabled, it is best to remove any items in your offhand so you don't accidentally switch hands and add extra ingredients. Now that you have an ingredient or multiple ingredients in the cauldron, right click that cauldron with a clock. You will be able to track how long the brew has been fermenting. After you are satisfied with the duration of fermentation, use a bottle to remove the brew from your cauldron!
 * 1) Place the cauldron in a convenient spot and make sure the block underneath it is empty.
 * 2) Place your source of fire underneath the cauldron. Remember, this can either be lava or a flame lit with flint & steel.
 * 3) Place water from a water bucket into your cauldron. That's it! You're all done with setting up your fermentation cauldron.



Distilling
Let's start by setting up a distillery brewing stand. Note: For brews that require distilling, the quality of the drink is affected by how many times the drink is distilled. Do some experimenting to find out the required number of distillations for the drink! Information about the drink can be obtained by leaving it in the distillation stand.
 * 1) Place the brewing stand in your desired location and place exactly one glowstone dust in the top of the brewing stand. Distilling will not use up that one piece of glowstone dust, however, placing more than one glowstone dust will needlessly cause the glowstone to be used up until one is left. Additionally, blaze powder is not needed to distill drinks.
 * 2) Place your fermented brews into the brewing stand. After waiting for a short while, you will see the drink gain lore for the amount of times it was distilled. MOST of the time if you made an indefinable distillate, that means the recipe you used wasn't accurate or that the drink didn't need to be distilled.

Aging
Let's start by setting up a small and large barrel.
 * 1) A small barrel is set up using 8 stairs and 1 sign in the pattern shown. The first layer is 4 stairs, the second layer is 4 stairs and then the barrel is completed by placing a sign with the word "Barrel" on it. Barrel created should appear in chat if done correctly. Small barrels are required to have the sign on them to work. The barrel is opened by right clicking the sign and has 9 inventory slots to age brews.
 * 2) A large barrel is set up using 1 fence, 16 stairs, 1 sign and 18 wood planks in the pattern shown. Start by visualizing a 4 by 3 rectangle, the first layer layer will have upside down stairs on both sides and planks to finish out the rectangle. One fence post should be placed in front to act as the spout. The second layer is a hollow rectangle made with planks. Note: The two center blocks on this layer can either be filled up or left empty. This is a very handy spot for placing a snitch. The last layer will be stairs on both sides and planks down the center. Place a sign with the word "Barrel" and the message "Barrel created" should appear in chat. Unlike the small barrel, you can remove the sign and the barrel will still work. The large barrel is opened by right clicking the spout and has 27 inventory slots for aging brews. CivClassic's Brewery config only allows you to open a large barrel by the spout but there is an option to open the barrel from anywhere as well.
 * 3) When the server updated to 1.14.4, barrels were added as an item and they also support aging brews! You do not need to do any set up like the other 2 custom built Brewery barrels. The only downside is that they are treated as oak barrels, so you will need to construct one of the other 2 types if you are aging wood specific brews. Minecraft vanilla barrels support up to 27 drinks being aged at once but may be a bit buggy.

To age a brew, leave a drink in the barrel for 1 barrel year. A barrel year is 20 real life minutes. Brews will age even if you are offline so don't forget about them! Like distilling, only some brews require aging while others will be ruined by it. It is your job to experiment and figure out the right method to make each drink. You will get a ruined potion if a brew does not age properly.

Note: Breaking any part of the barrels will cause the contents to spill out and rendering the barrel useless. You will have to fix the barrel and replace the sign to recreate it.

Note: Like the distilling stand, you can place a brew in a barrel for a short while to pull up the brew's hidden data for determining the quality of the drink.

Note: All types of wood barrels are supported. (Oak, Dark Oak, Birch, Acacia, Spruce, Jungle, Crimson and Warped)

Brew Drink Data
A brew's data can be pulled up by placing the drink in a distillation stand or an aging barrel. This can only be done if you have a named drink and not one of the base drinks, indefinite brews or ruined potions. The following 5 values could show up on the brew: Each of the above lore values will have a color associated with them; Green, Yellow, Orange or Red. If the value is perfect, it will show up green. Depending on the difficulty of the brew, the further you are away from the perfect amount, the lore values will show up yellow, orange and then red.
 * Ingredients: How accurate your ingredients in the brew are to the perfect recipe
 * Minutes Fermented: How accurate the fermentation time is to the perfect recipe
 * Distillation Runs: How many times the drink was distilled compared to the perfect recipe
 * Aging: How long the brew was aged compared to the perfect recipe
 * Wood Type: If the correct wood type is being used or not (This will only show up for brews that require a specific wood type)

Drinking Effects
While drinking, you can receive a multitude of side effects as a result of getting drunk. Each player has an alcohol limit of 100/100 and each drink will add to that limit until you exceed 100. Once you go over 100, you will pass out and get kicked from the server. In addition to the effects a brew may give you, the following effects may occur depending on your alcohol limit:
 * Slurred Speech- As you get more drunk, the Brewery Mod will detect certain combinations of letters or phrases and jumble them up in chat. A single word like hello could turn into a full sentence of random slurred speech. Additionally, text on signs will also appear slurred after you finish typing on them.
 * Stumbled Walk- You may find yourself moving in one direction on your own and have little control over moving in that direction. This becomes increasingly bad as you near the 100 alcohol limit.
 * Passing Out- When you exceed your 100 alcohol limit (There isn't currently a way to check your current alcohol amount so be careful!), you will get kicked from the server. When trying to log back in, it may tell you that you're too drunk to log in! Just keep trying and eventually you'll be able to rejoin. Be careful though because you will be combat tagged on drunk log out and can be easily killed.
 * Nausea- As you near the 100 alcohol limit, you may get increasingly bad spells of nausea that can last a few seconds or 30+ seconds. Stop being such a drunkard!
 * Vomiting- After you reach a certain alcohol limit, you may start spewing soul sand everywhere. This is just a visual effect and you can't pick the soul sand up.
 * Poison- Aside from a few brews having poison as an effect in the config, if you drink imperfect brews (Especially ruined potions) you have a chance of poisoning yourself.
 * Hangover- If you log out while you are drunk, and log back in later that day, you may log in with weakness, hunger or slowness effects due to a hang over. This is more likely to occur if you got drunk off of imperfect brews.

Sobering Up
There are a few ways that you can sober up to help reduce your alcohol limit.
 * Over time, you will slowly get less drunk and the effects of drinking will become shorter and more spread out
 * You can eat certain foods to reduce your alcohol limit. (Note: It is uncertain if this works properly on CivClassic)
 * Drinking a milk bucket will remove all potion effects and reduce your alcohol limit by 2 points each
 * Note: For cases of nausea, milk is rather ineffective since the nausea will continually reoccur for a little while.
 * Eating bread will reduce your alcohol limit by 3 points each
 * Eating a potato will reduce your alcohol limit by 3 points each
 * Eating a baked potato will reduce your alcohol limit by 4 points each
 * Some drinks can now lower your alcohol limit too! Teas, food based drinks and other beverages can decrease your alcohol limit between -1 to -10 depending on the drink.

Ingredients & Brew Bases
There are numerous ingredients that can be added to the cauldron when trying to discover brews. You may have noticed Brew Bases mentioned a few times in the article already, so what are they? Brew bases are brews named after the majority ingredient and are not a discovered brew. Below is a table of all ingredients and their base brew names that can be added to the cauldron. If your brew has one of these names, it means it is unfinished and may turn into a successful brew if aged or distilled. Keep in mind that most base brews will likely not turn into anything. You will need to experiment a lot with different ingredients and follow some of the hints provided to you.

Brewery Hints
Shortly after CivClassic was launched and after the config was updated to include 154 drinks, various hints were posted on the subreddit to help players discover some brews. The following table contains all of the information that was available on the subreddit. Note: Most of these clues are useless now that the "Brew Names & Other Information" section has been added.

Brew Names & Other Information
The following table includes the names of the officially revealed brews, the number of ingredients in that brew and the ingredient types for these brews. DO NOT expand the table unless you want things spoiled! You have been warned. The names in the list are for the perfect versions of each brew however each recipe has 3 tiers of quality and the lower quality tiers will be named differently.

Newcomer Recipes
For those of you just starting out with Brewery, there are a few officially released recipes that you can experiment with! Try making the perfect versions and then making them incorrectly to see how the Brewery plugin works. (Please do not expand this list. Brewery recipes should remain hidden) Note: Due to conflicting plugins on CivClassic, in addition to the effects above for each brew, the vanilla potion effect may also be added. For example, an orange colored brew may give you fire resistance for 3 minutes even when it isn't supposed to.

Additional Tips
Hopefully this guide helped you out with understanding Brewery. If you have any additional hints, feel free to add them below!
 * Use the command "/brew unlabel" to remove the distill and aging times from your brews! This is useful for keeping your hard earned recipes a secret.
 * While trying to discover new brews, it is helpful to only experiment with one factor at a time. (Fermentation time, aging, distilling, ingredient amount)
 * You can safely take brews out of a barrel and store them in a separate chest while you are offline so you can continue aging them another time. Some brews take a long time to barrel age and you can easily miss the proper aging time while offline.
 * Network! A lot of players already have discovered dozens of recipes. If you are a new player, it helps to ask your nation or neighboring nations if they have any recipes they are willing to reveal to you.
 * It is beneficial to have a cow in your brewery because some drinks require milk! It is also useful to store a bucket on an item frame near your cow for easy access to the ingredient.
 * On some servers shop chests do not work with the Brewery Plugin and previously did not work to on CivClassic 2.0. You can still sell brews by using some redstone and dispensers and a redstone torch on the back of your itemexchange shop.
 * In the current config containing 600 recipes, no brew has a fermentation time that exceeds 30 minutes and no brew exceeds using more than 64 of any one item.
 * Due to a weird unintended bug, when distilling drinks, the drink will stop distilling once it reaches its maximum, perfect distillation requirement. Normally it should continue to keep distilling past that point for as long as you keep distilling.

Acknowledgements
This Brewery guide was created by GreatLordOz. The CivClassic Brewery Config was written by GreatLordOz with help from RektTangle. If you have any issues with this wiki or general questions, feel free to contact GreatLordOz on reddit /u/ChaosNeverLasts

Config Updates:


 * Update 1.1 August 4th, 2017 (Drink total: 154)


 * Update 2.0 July 12th, 2018 (Drink total: 293)


 * Update 3.0 August 25th, 2019 (Drink total: 420)
 * Update 3.1.14 November 1st, 2019 (Drink total: 470)
 * Update 4.1.16 Septemeber 27th 2021 (Drink total: 600)