Civcraft2Import:Towns/iria

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= Iria =

The city of Iria, formerly known as Greenville, (not to be confused with the southern district of Iria) is a peaceful, non political city located in the +,- quadrant.

A city with stunning history and beautiful landmarks, Iria is also the gateway to the north with a complete rail infrastructure.

Town Rules
1.) Be friendly to fellow citizens and welcoming to visitors.

2.) Use town resources wisely and thoughtfully.

3.) Keep the region looking attractive.

4.) Do not commit crimes in Iria.

5.) If there is danger in town or you have seen or heard something suspicious, alert others immediately.

6.) Build only in a plot assigned to you by someone with authority to do so

7.) Abide the building code

8.) Have fun!

Irian Government
Iria is an autocracy, under Wolfeyes391.

Irian Citizens
Iria houses one of the most multinational populaces of the server. There are people from 10 confirmed countries as of Sep 2014. Irian people is known throughout the server as one of the friendliest. Irians can also benefit from many services provided to them such as free food from The Dragon's Den Cavern, farming at the public farms and using the public factories.

Iria Proper/Central Iria
The home of most of Iria's public works, some of the buildings here are very old, dating back to 2013.

Providence
A residential district to the south of Iria Proper.

The Great Iria Bridge
A large bridge connecting Central Iria and Greenville District. Currently incomplete. ==The Dragon's Den Tavern== A tavern in Greenville used to house newfriends. ==Fort Iria== Was built by unknown players when Iria went inactive, it was burned down by BMB raiders. It was later given to Danil_NY after the Switzerland crisis was resolved. ==Victory Road== A long road that extends from Central Iria to Fellowship, built after raiders in Corum were defeated. ==Diamond Hotel== A tall building used to house newfriends without a house in Iria. ==Cathedral of Saint Castulus== A large religious building, built by Lottosprayer and left incomplete for a long time until Lotto returned to finish it. ==Kilfordshire Mayor's Mansion== The former residence of the mayor of Kilfordshire until Kilfordshire was annexed by Iria. It was later used as a base by resistance forces when Iria was occupied by the INF. ==Wolfeyes391's Residence== The house of Wolfeyes391, the leader of Iria. It has a large basement, with a skeleton grinder. ==The Glurfhole== A spleef arena, named after Irian oldfriend Glurf. ==The Zashiony Country Club== A huge building, used as a country club and a NEA meeting place. Named after Irian citizen Zashiony.

Irian History
Iria has a violent history, as its beauty attracted not only peaceful settlers, but also raiders and griefers.

The Corum Alliance
The story of Iria began with the arrival of Wolfeyes391 to the base camp of the True Neutral League in early 2013. He had seen the custom &quot;Redwood&quot; forests on the test maps and developed an affection for them. Eventually he started a journey to the north in search of these forests. Eventually he encountered one at the northeast TNL basecamp. There he encountered a NPC village and the other original founders, Lottosprayer and HorizonLeap, already making preparations to settle the land. The location -a redwood forest nestled by snowy hills and two rivers- was deemed beautiful.

Iria thrived, as did the other towns in the Corum Region. Regional trade began, and the Corum Alliance was formed. A road network was completed, and there was talk of a rail network next. The era of prosperity was suddenly interupted as a band of raiders mysteriously built their secret base under a highway intersection and started to raid the town. Irians fought back and eventually defeated the raiders, building the Victory Road on top of it to commemorate the event. The peace didn't last long as raiders named MorganMorrison, Nithling, mrsaturncat555, iKrux and RemPVP began raiding the Corum Region. Homes were ransacked, town supplies were destroyed, and the Valkyria vault was broken and the pearled griefers freed while a number of Corum residents stood helplessly above, being no match for the hardcore PVPers below. After the Valkyria vault break, a Valkyrian made an ominous prediction: Corum was about to fall, and there would only be one city left. I thought he was being pessimistic, but he was right. And that city was Iria.

Post-Corum
Despite losing all its allies and trading partners, Iria soldiered on, and actually did quite well for a period. Iria's population grew, and the very nearby town of Kilfordshire was annexed to allow for expansion. DiamondReaper built the Diamond Hotel to house new friends. IHOP007 built a sewer system. u5ggg built a bumper boat pool. Lottosprayer began building a gigantic cathedral that was set to be one of the biggest builds on the server. 5365616e lead an effort to build a version of Iria in the End but it was griefed after one day, however the prosperity of Iria ended up coming to an end as Lottosprayer quit without notice or explanation. This plunged the town into chaos as he was the sole admin of a few citadel groups, and he was half way through building his cathedral. He left behind him a hulking unfinished reinforced eyesore that was bigger than Iria itself. It was so big nobody wanted to demolish it, we just hoped Lotto would one day reappear to finish it. It was just a depressing influence that overshadowed the town and any progress we tried to make. It became our Ryugyong Hotel. In the aftermath of Lotto's disappearance a council of Horizon, 3earGryllis, 5365616e, Sloths_Rock and wolfeyes391 was eventually formed to lead Iria. The council proved to be ineffective.

ZashGeo Incident
Two Irian citizens, Zash and Geo, were charged with treason and vaulted after a &quot;prank&quot; where they pearled citizens and left town with the pearls. While some still feel their actions were out of line, people think that the anger of the previous events was channeled towards them, effecting their trial. Irians ending up inside the Irian vault was an &quot;end of innocence&quot; for the once carefree town.

INF Invasion
Iria slipped into futher isolation as Bryn and Fellowship went inactive. The town was now more alone, and even more at the mercy of raiders. Iria was raided and then occupied by INF raiders for a number of days. Nobody came to help the town, other than a bounty hunter named DosEquisMan. The town folk co-ordinated resistance efforts with DosEquisMan however they always seemed to fail, and DosEquisMan continually refused to actually fight the INF. At first wolfeyes391 thought DosEquisMan was just a really incompetent bounty hunter, but then he became suspicious. He informed DosEquisMan of a rendezvous point where he directed a few citizens to meet up - who were promptly pearled by INF members waiting for them. It turned out DosEquisMan was no bounty hunter, but was an undercover INF mole who had been informing them of Irian plans against them the entire time. For a few days wolfeyes391, Sloths_Rock and u5ggg attempted to organize another resistance movement headquartered in the basement of the old Kilfordshire Mayor's mansion, but to no success. With its wealth stolen, factories broken, allies long gone, houses filled with privately reinforced melons (courtesy of KillYourFaceGo) and the town at the mercy of hostiles, Civcraft simply wasn't fun for Irians anymore.

The Wilderness Years
By the end of 2013, most Irians quit the server entirely but a few stalwarts - wolfeyes391, eatsnails3, Sloths_Rock and u5ggg ventured to other towns. The land stood silent for some time except when it was disturbed by an occasional traeler or two. Eventually, two people from the nearby newly formed settlement of Falcon Crest thought Iria was fully abandoned as opposed to &quot;dormant&quot;, and decided to come to town to pillage what was left. Skywatch was founded south of Iria, and then died - joining a number of ruins in close proximity to Iria, many of which are nameless. The Curse of the Corum Region lived on.

The Revival of Iria
In January 2014 was a dawn for Iria as 3 events lead to its revival:


 * Zash and an explorer, Krist, starting the &quot;Iria Restoration Committee&quot;. While others ended up doing most of the actual restoration, they encouraged others to be more active and got the ball rolling again.
 * Lottosprayer made a shocking reappearance, and finally tore down his abandoned cathedral and finished it on a much smaller plot of land.
 * With Fellowship and Bryn revived, and Saraliana founded north, and rail built right under our town, Iria was no longer isolated, and for the first time in many months had potential allies and trade partners within reasonable distance.

A large amount of the old Iria was demolished to allow for new developments and a new town plan. New work was started and new projects were made, but there were some minor conflicts in this period:


 * Fellowship claimed Iria, which Horizon and the rest of us objected to on the grounds that Iria was never fully abandoned. Nico came to Iria and made some undiplomatic comments which inflamed the situation, but an agreement was eventually reached in Mumble.
 * An Irian resident, Arcane, pillaged from Falcon Crest thinking it was abandoned, when it wasn't. A Falcon Crest resident was given permission by Wolfeyes to pearl Arcane on Irian soil if he refused to return the items or pay reps. Arcane denied his actions and ended up getting pearled, and then got people in Fellowship to pearl his pearler, who did not appreciate being pearled and put on trial (he refused to participate in it from what I know) when he had Iria's permission for his actions. Falcon Crest would later be peacefully annexed by Iria, when the original founder, Syril, agreed for it to become a part of Iria.

The Recharge Crisis
During the Recharge crisis Iria covertly provided assistance to Papa_Pound and European HCF players planning an assault on River's End, granting them use of Irian territory and selling them what they needed - a boost to the economy since they needed a lot. After their assault on River's End failed disastrously, Recharge came through Iria to inspect Papa's base, but left Iria alone. There was panic in Iria as people rushed to evacuate valuables and flee as they tripped closer and closer snitches to Iria on the Arx Rail.

At the end of the Recharge era and during times slightly after, Iria was once again raided by INF affiliates and petty griefers.

The Age of Prosperity
The summer of 2014 was a time of unprecedented growth and prosperity for Iria. While troubled by many raids and briefing incidents, Iria was nonetheless able to resist occupation and even fight back. While at the start of the summer Iria was a town of a few dedicated residents, it became a highly populated and close-knit community that persevered even in the face of external adversity. Iria’s population began to rapidly grow with the start of the summer. Sudden bursts of growth required the construction of an additional housing district: Providence East - named after the original Providence District (now named Providence West). At times the number of new friends residing in town was so high they exceeded the capacity of the Diamond Hotel, and an additional inn was built as temporary housing in central Iria. With this growth in population came a corresponding growth in wealth and infrastructure. Irian residents began an extensive horse breeding program in the Kilfordshire District led by BoredToday, and a temporary horse-track was constructed. A jungle colony was formed, although never named, in order to facilitate the harvest of materials necessary for enchantments, as well as other products not commonly found in biomes of nearby Iria. A number of residents, led by Tamblers and Fraelyn, established a colony, named Sunder, east of New Leningrad. Sunder operates as a communist commune under Irian jurisdiction. Sunder, located on the edge of a swamp biome and close to a desert biome, further diversified Iria’s ability to gather resources otherwise unavailable in Iria. These factors, spurred by population growth, resulted in Iria’s prosperity and newfound wealth. Irian residents had the means to both flourish economically and defend themselves.

The BMB
Despite the onset of prosperity, Iria was not without troubles. A group of unknown numbers began raiding Iria. They called themselves BMB and had the sole mission of destroying Iria. They became known for the practice of placing signs whenever they struck, spouting slogans such as “Iria will burn!” They often targeted towns that associated themselves with Iria. The reasons for their animosity toward Iria and the meaning of BMB remains a mystery to this day. While initially ill-equipped, BMB made their mark through numbers and surprise. The often broke into homes and griefed the town while residents were offline or away. When they were pearled, they simply came back through hacked alts. Their frequent griefing became a more serious problem after they acquired gear from chests or AFK residents. Luckily, Iria by this time was considerably more well-armed and had the support of other members of the NEA. Eventually BMB accounts were banned by administrators for violating rules of the server. Following the attacks of BMB Iria fell into a sort of mid-summer lull. The raider's destruction of the Kilfordshire District, burning of Greenville, and theft of many valuables caused a number of players to quit the server while others retreated to living in Sunder full time. However, the lull didn’t last long as the Corum Region began to see an increase in activity for the first time in months and players returned to Iria. Skywatch’s founder returned and attempted to revive the town, and Hjaltland was founded to the East. Rails were constructed from Iria to New Leningrad, Hjaltland, and biomes in the deep plus-minus. When the Saraliana government dissolved, Iria was granted jurisdiction in maintaining Saraliana. Following a brief raid of Iria by Lorus_Gents and Novskij, jurisdiction of Lindor was passed on to Iria as well. Rail lines throughout the deep plus-minus allowed for easier travel to biomes and areas that were once more difficult to access. Iria continued to flourish as both new-friends and former residents returned to Iria. Throughout the summer Greenville was torn down and rebuilt as well. OfUnknown constructed The Dragon’s Den Tavern and many residents constructed houses in the area. While the revamping of the area has not been completed, it bears little resemble to the Greenville of late May. Further, Victory Road was re-routed to cross Wolf’s massive bridge, which is nearing completion. The very end of summer saw the introduction of the Foreign Legion, founded by a group of new-friends who constructed a small colony just East of Iria named Asengard. They dedicated themselves to protecting the region.

The Summer of Activity
The summer of 2015 was a prosperous time for Iria, with a large and active playerbase. Many newfriends arrived, and the town of Salem was founded to the south-east as a part of Iria. Iria cooperated with Hjaltland to make XP, paying players to shear grass and cut wood to help make XP. However, this influx of activity had it's own problems.

The Switzerland Crisis
In the June of 2015, a player called Danil_NY made a castle in the Irian town of El Lucero, declaring it the nation of Switzerland. Due to the violent reactions the El Lucereans, he ended up fighting a small griefing war against them. The conflict was ended peacefully by Iria and Danil was given the ruins of Fort Iria to rebuild.

The SMP Revolution
Main Article: SMP Rebellion

Soon after the Switzerland Crisis was resolved, a player called DawgTheMelon came to Iria. He did not like Iria's autocratic political system, and so he protested tried to bring a parliament to Iria to no success, so declared a revolution and was pearled. He tried to bring other players to help him defeat Iria, but to no effect. He claimed to have an army hiding near Iria, although only one player in this supposed &quot;army&quot; was ever seen. After a long struggle, DawgTheMelon finally did work for Iria and was freed in early August.

The Autumn of 2015
As the summer ended, so did the boom of activity. However, many Israelis started settling in the area.