Iria

Founding and the Corum Years (Early 2013)
Lottosprayer and HorizonLeap founded Iria in 2.0 and were soon joined by Wolf. Iria grew quickly and greatly benefited from trade. However the release of greifers from the Valkyria vault led to the decline of the Corum region Iria was situated in. Though Iria's allies may have fallen Iria kept growing. Soon the nearby Kilfordshire was annexed.

The Post-Corum Years (Mid 2013)
In mid 2013 this growth came to an end. Lottosprayer, the designer of Iria's -and one of the servers-largest structures, a giant cathedral, quit. This symbolic failure corresponded with an ineffective council and eventually Iria saw its darkest hours. INF raiders occupied the town, pearled citizens and destroyed most wealth.

The Revival Years (Early 2014)
After stagnation and inactivity in Late 2013 an "Iria Restoration Committee" was created. Iria grew less isolated as nearby towns were revived or created. Even the cathedral was torn down by owner and rebuilt. Iria continued to trade, helping supply the (doomed) HCF assualt on River's End.

The Renaissance Years (Mid 2014)
The NEA is created, uniting Iria with Garundistan,Calon,Verda and others.

Civclassic
Iria was initially founded relatively close to the center as the town of Normandy. The frequency of early raids led to the migration far west, and Normandy was eventually annexed by Verda. Across the map from most major nations and still secretive due to fear of raids, Iria struggled to attract new players. However much progress was made particularly in infrastructure, an extensive rail system linking the disparate islands and farms.

Ongoing Projects
Iria's choice to remain hidden early resulted in a focus on underground infrastructure. Inside an ice cavern lays the underground station, a many month long work in progress. As Iria nears to completing the roof, it is the largest station on the server. Alas, a lack of neighbors restricts the amount of lines that can be realistically used.