Provincia

Oblast Provincia is located in the subtropical region of the +,+. A mild climate of low forests and high plains dominate the twin islands which make the primary settlement of the Threepers.

Though presently not as active as in years past the once Republic still sees players enjoying their insular pastimes. Famous for a tradition of hockey the good natured citizens of the U3P has built towns together since 3.0 after forming in the Plus Plus of 2.0 with clans among the threepers tracing their orgins to 1.0

In early CivClassics the threepers settled on a substantial island in the large +,+ ocean. The primary settlement was begun sometime before July 2017 and for a period was governed as a federation under the Old Danzilonan Model. As the development of Provincia Isle and its nearby neighbors progressed change naturally occurred. In modern times these islands form the Oblast of the Communist Cities Caretaker-Protectorate among whom it is favored as a vacation spot.

Inquiries should be directed to the discord of ninjajackh12#2646. Hockey or Historical Inquiries should be directed to the discord of Pythius#8659

Summer Settling
Provincia was founded when after a period of server wandering following Civcraft 3.0. After months of searching the recently launched Civclassics would become the most recent, and currently primary, settlement of the group which had come together almost 4 years before.

By early July the first houses of the settlement that would become Threepton were moved into and the Civcraft Heritage Society had begun their Museum near the testiflicate village of Swineport. The bustle of new builds and new possibilities made early Threepton a very dynamic town, breaking ground on many of its most well known projects: the Tex Bridge, the Civic Complex, and the Wander Grotto.

The early period of the Provincian project was governed on a long established tradition of consensus while represented to other Civclassics groups through the office of Diplomat.

Domestically great works of culture and leisure were constructed and terraforming efforts undertook to make the Wildlands region into a protected parkland.

Internationally, the early diplomats pursued cordial relations with all neighbors while asserting claims on territory surrounding the Danzilona Sea. Friendly relationships were especially sought with leftist cities and nations as well as neighbors with whom a common understanding could be reached.

Local boosters at one point sought a unity state with Lenin Isle, but when the plan found little support in either settlement the idea was abandoned.

Threepton Abandons Communism
With diplomats having reached a mutual understanding with all neighbors and with our relations with international Civcrafters minimal the position grew less desired and elections were postponed at times by internal agreement.

Focusing on domestic affairs the Provincian citizens constructed a great many buildings and districts which attracted regional attentions. A grand Hockey Arena was built in the Olympic Sports Park west of Middle Threepton. Rail connections eased travel domestically and abroad as the port of Westgrove became a hub alongside Threepton Central Station on the Big Eastern North-South Rail (BENSR). A number of establishments for the purpose of common fellowship opened along Phoenix Way, including the Horses Head Pub, Club Imperium, the Latvian Hostel, and the Threepton Inn & Pub. In Westgrove a new building style was explored and a number of very nice residences and public builds surrounded tremendous spawned trees in a central park.

However, some within Provincia had become dissatisfied with the current government structure and desired an abandonment of the Danzilonan Model and

The Ruin Event
activity starts to pick back up as summer attracts people back to the server. the state of affairs had become stable and this influx was not always a stable influence. But this blossoming of activity and possibilities is cut short by a brutal griefing attack. lots of DRO lots of swatstikas lots of chests broken in what seemed to be a pretanaturally fast manner but oh well. Friends came from other nearby places and even some far away to donate supplies or swing a pick to dig out the town.

By the time most of the debris was cleared the inspiration and interest of most of the players was shot. Those who wanted to keep playing eventually moved primarily residence, often to Pripyat or Mount Augusta.

A Legacy of Vibes
we got rid of all the grief and we still play sometimes, mostly just to play hockey and get some nostalgia. Some people have been on more lately and some significant terraforming has gone underway. Think we're leaning into being the Sochi of the CCCP

Ammenities
Rail, Road, Sealane, and Horse Tunnel Connections

Hockey, swimming pool, Whitewater Rafting

List the pubs and accomadations

Origins and early history
The Plus Plus of 2.0 had long been host to a number of small and medium sized settlements which could provide varying levels of security to their citizens. Though others in the past had tried and failed the King of Pella was fixated on the idea to unite the region and in doing so become the Emperor of a grand and powerful polity. His attempts to create an empire failed but in the face of growing raid threats from marauding HCF clans a loose understanding eventually grew until the signing of the Clocktower Accords and the establishing of the United Provinces of the Plus Plus (or U3P).

The initial membership consisted of the Pellan Kingdom, the Republic of Churchill, the Kingdom of Blackcrown, the Kingdom of Eclipse, the Wander Association, and the Danzilonan Federation. At its greatest extent membership consisted of 13 Plus Plus nations with over 60 total citizens, a robust understanding of mutual economic and security partnerships lead by a Secretary General and a Secretary of Defense.

The group became well known primarily through its friendly inhabitants and the exciting hockey league it played host to. But not all good things last, internal differences lead to some nations leaving the organization to chart new paths. Other nations lapsed into inactivity for months at a time.

The Volans
After mostly playing other games during the time of CivTemp many of the longest lasting members of the U3P wanted to try once more in 3.0

A large group struck out together with the launching of the map and within 12 hours of launch had begun to settle the town of First Hearth on the shard of the Volans. From this start the towns of Nova Danzilona, Endeavor, and Whisper were all founded.

The lands of the Volans were harsh but its people survived and began to rely on the void which defined this floating mountainous shard. With their common heritage the now Volantians were ruled over by the old King of Blackcrown, now known as Khingus Dhingus. Only the Tunnel Snakes settled the Volans from outside the historical U3P and agents of the Khingus were dispatched in secret to destroy their base and drive the Snakes from the shard.

The Volantians developed the strange islands of the shard adding the settlements of Cascadia, Girane, and Glenroe as well as a small outpost on the swamp shard of Drankontis. In Nova Danzilona the Danzilonans lived as they had since 1.0, setting up camp in a Mushroom biome their first houses sprang up among the spawned super mushrooms and around the aqueduct which brought water for their crops from the southern mountains. A rough stone castle tower was constructed at a highpoint in town and another more fanciful was built at the edge of the central void of the Volans. Between them the town eventually would form including the Nova Danzilona Hotel and Bar, the NDZ park featuring a pond with hockey rink, and the lovely Orangedan Mansion. Peace and harmony was the norm in NDZ, though being at the edge of the Volans closest to the portal with Rokko Steppe they too were the site of the most excitement. The powerful states of the Steppe attempted to bully the Volantians into accepting their farms in the Volans, and when a birch tree farm was built without permission less than a kilometer from the center of Nova Danzilona a crisis began. A stand off took place when the soldiers of Crocodile Isle occupied the city forcing residents into their homes while menacing about in Prot. No one was pearled but the tense standoff signaled the potential danger to come.

First Hearth was the initial settlement site of the Volans and all Volantian settlements on 3.0 trace their roots from the Grand Warren at First Hearth. When various peoples moved from First Hearth it remained inhabited by a committed few who in fact built the bulk of the roads around the islands of the Volans.

Cascadia was a small settlement perched high on mountain in the far north of the Volans. Here a raging waterfall thundered and the airdocks hosted zeppelins.

The capitol city and once seat of the Volantian Khingus was called Endeavor. Occupying a northern valley on the main island of the Volans Endeavor was settled by citizens of diverse small nations from 2.0, the different groups settled in different parts of the valley giving the alpine town different feelings around a similar theme. In the center of town was the White Cross building which was connected to the Khingus' castle the castle was built at the bottom of the valley and connected the town market to the towns undercity which was extensive and threatened sudden drops to the void below. On the West side of town settled the former citizens of Churchill, Blackcrown, and Pella as well as some new friends calling themselves the Knights of ??(i forget)??. In the East settled the former inhabitants of Little Latvia, ???, ???

Glenroe section

Girane section include the VLF stuff here

Swamp section with something about the CivIWC

Note when the crocs came to Volans because they placed a Pylon there without consulting anyone, so the local started destroying it, then they all came over lol