Comprehensive Guide:Protection

Mechanics that protect structures and items.

Citadel
See Citadel.

Namelayer
 {source, config}

''A Citadel reinforcement group manager. Allows the creation of groups in Minecraft. From buildings to chat messages, one can selectivity restrict or expand which players have access.''

The extensive Namelayer commands can be entirely avoided:


 * - Open Namelayer GUI.

The first screen of the Namelayer GUI shows rows of chestplates each corresponding to a Namelayer group, each chestplate type corresponding to a permission level (Leather = Member, Gold = Mod, Iron = Admin, Diamond = Owner. The enchanted chestplate shows the default group which is the group reinforcements will be on after typing only ). For example the admin owner permission level gives the ability to delete the group while the member does not by default.

Even though an account can be Owner of any number of NameLayer groups, an account can only be Primary Owner of up to 15 groups; after that, group creations and Primary Owner transfers to that account are denied, until groups are either transferred to another account or deleted. One can get around this limit by owning multiple accounts and adding the actively used accounts as Owner (instead of Primary Owner, which is one of the alt accounts).

Updating username
Usernames are permanent. Once an account has logged in, it won't be possible to change the username. Changing the username using the official Minecraft website will not change it on CivClassic.

Should a player log in with an already used username, its displayed name will have "1" added at the end.

Bastion
See Bastion.

JukeAlert
Record the actions of other players in an area using snitches {source, config}

Creating a snitch
Snitches are triggered when a player enters the 11 block square shaped radius around the snitch block. Players with namelayer permission  on the group the snitch is reinforced to receive a chat message in the format. To create a snitch place a reinforced noteblock or jukebox. The snitch name can be set using the  command. Both noteblocks and jukebox snitches output chat messages on player entry yet jukebox snitches have the additional functionality of logging the entry in addition to block placement, block breaks and interactions with entities (Such as opening chests, killing mobs and mounting horses)

Checking snitches
Jukebox logs can be checked by players who have the permission. Standing within snitch range (11 block raduis) and typing  prints logs in chat while   opens a GUI containing logs. Both commands display the same information. can take additional parameters in the syntax. These parameters can be combined in any order.

Culling and dormancy
Snitches need to be periodically refreshed by a player entering the snitch field who is on the snitch group with the namelayer  permission. Snitches that are not refreshed will first become dormant and lose all functionality but once refreshed will become functional again, if a dormant snitch isn't refreshed however after more time it will become culled. A culled snitch has no functionality but also can't be refreshed, functionality can only be regained by breaking and replacing the snitch block. You can use /jalist to see if your snitches have become dormant or how long is left until a snitch becomes dormant or culled. When you refresh a snitch, the timer on /jalist won't be updated until the daily server restart.

Lever trigger
Jukebox snitches can be configured to cause levers on the blocks on or adjacent to the jukebox sides to output a redstone pulse. This behavior which is disabled by default can be enabled with  and disabled by   in radius of snitch.

The direction the lever is placed on changes the action type that causes it to trigger.

Nearby levers will be turned on for a duration of approximately 750ms. This duration can vary due to server lag. Levers that have already been enabled by players will also be turned off after 750ms.

Mechanics

 * Breaking a snitch will print the namelayer group it is reinforced to along with the owner of the namelayer. This does not apply to culled snitches.
 * Pearling in a snitch field will not trigger the snitch but moving inside will.

Tips

 * It is recommended to name snitches appropriately to locate snitches more easily. A good naming pattern can be
 * The Snitch Master mod is recommended when managing snitches. (1.12 only)
 * It is advised to configure a Kira relay to send snitch messages to a discord channel.

Vault
See Vault