Comprehensive Guide:Combat

Mechanics that change player versus player fighting.

Exile Pearl
See Exile Pearl.

EssenceGlue
Fuel pearls with activity {source, config}

Captors must periodically fuel pearls. The fuel for pearls is essence. Players can claim essence (often referred as mana) daily.


 * Essence is automatically claimed after playing for 30 minutes. Logging out does not reset the timer.


 * Players have to wait 18 hours before being able to claim again. After that, they have a 24 hours window to claim again.


 * The amount of essence that is received is equal to the number of times the player has claimed essence during the last 8 days. This amount is capped at 8. The streak can be checked using the  command.


 * Voting for the server on a server ranking website will reward 1 essence per vote, per day. The 3 affected websites are minecraft-mp.com, minecraftservers.org and minecraft-server-list.com. Players only get essence for voting every 20 hours. The voting links can be checked using the  command. The player must be online when voting to receive essence.


 * Alts share the same pool of mana. It is not possible to claim essence several time on the same day but on different alts.

Placing the pearl in a chest with the required amount of mana will allow the player to continue to be bound to the pearl. Not remembering will have the pearl decay, by 8 health per hour.

Combat Changes
CivClassic changes combat to be more similar to pre-1.8 combat mechanics.


 * Dual wielding is enabled.
 * Clicking at rate higher than 8.5 (?) CPS will decrease the overall damages dealt.
 * Ender Pearls have a cooldown of 15 seconds (vs. 1s in vanilla).
 * Ender Crystals do not inflict damage on the player but will still destroy surrounding blocks.
 * Snowballs and eggs do no inflict damage nor knock players back but will slightly damage armor.

Humbug plugin changes many combat mechanics :


 * Buff bows by 20%
 * Enchanted golden apples turn to normal golden apples when eat attempted.
 * Increases damage reduction granted by the Protection enchantment
 * Nerfs the strength potion back to pre-1.5 mechanics
 * tripled added damage from strength potion levels
 * 30% chance projectile causes slow debuff for 100 ticks

CombatTag
See Combat Tag.