Civcraft2Import:Groups/nations/grundeswald/states

= States and Territories of Grundeswald =

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&lt;/WRAP&gt; The Kingdom of Grundeswald is divided into various states and territories. Territories are controlled directly by the King and by extension the Board Members of Grundeswald, while the states are granted almost total autonomy in most affairs. There have been historically very few states in Grundeswald, owing to the fact that territories are generally established for resource purposes and seldom attract the population to justify statehood.

Both states and territories are lead by an appointed (territories, some states) or elected (some states) Governor. The official title depends on the state/territory, but they are called Governors in Grundeswegian law. These Governors represent each state and convene in New Salisbury on a semi-regular basis (at His Majesty's leisure) to discuss the affairs of Grundeswald. There is no standardised form of voting in Grundeswald, instead relying on consensus of the Court to make decisions. The four members of the Court are each unofficially tasked with representing the concerns of one or more states in these decisions, which is a practice of convention and not law.

Territories can become states when they achieve a permanent population and construct a mansion for the future Governor. Once a territory becomes a state, it cannot become a territory again. Due to the special circumstances leading to its establishment, Bulawayo Territory can never become a state.

List of States
States are regions of Grundeswald established either by another country joining Grundeswald, or when a territory attracts a large enough population and a Governor's mansion to justify statehood.

List of Territories
Territories are regions of Grundeswald established for either resource extraction or pet-projects of GrundesCorp board members.

Former states and territories
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